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Drill-through Server detail

Alone & Afraid

Online OC 116.90.73.233:28015 checked 11m ago

Drill-through
FilterServeris Alone & Afraid
Attributes
teams off biweekly wipes moddedcarbonhardcore
Last refreshed
Players now 1/ 50
7-day average 2 peak 7
Rank #2,014 top 9% · #57 in OC
Last wipe 7d ago biweekly schedule
Next wipe 6d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246805:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers, top 27% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

InWhen, UTCKind
6d 14hThu 5 Nov, 19:00 UTCFW force wipe
13d 17hThu 12 Nov, 21:48 UTCits own
34d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:48 UTC7d ago 7 – running 0
Thu 15 Oct, 10:24 UTC14d ago 7 halved by day 3 7.5 days 1
Thu 1 Oct, 21:22 UTC FW28d ago 9 halved by day 5 13.5 days 0
Thu 24 Sep, 21:24 UTC35d ago 12 halved by day 3 7 days 0
Thu 17 Sep, 21:28 UTC42d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 40 on average 197 / 250
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 30 on average 60 / 200
[NZ/AU] Whangaparusta - Wiped 16/10 OC · groups of 8+ · biweekly · 3 on average 4 / 126
Rusty Coights All Rusty Adventures OC · groups of 8+ · biweekly · 3 on average 4 / 100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly OC · groups of 8+ · biweekly · 2 on average 7 / 50
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 4 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Alone & Afraid wipe?

The wipe rhythm of Alone & Afraid is every 3 weeks on Thursday at 21:48 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 7 days 6 hours ago. A wipe every two weeks is stated in its tags.

Wipe day on Alone & Afraid: what should you expect?

Across recent wipes the busiest point averaged 8 players. The highest player count on the latest wipe arrived 10 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.5.

Server

In which region does Alone & Afraid sit?

In Oceania, according to its OC tag, sits Alone & Afraid. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 116.90.73.233:28015.

Which Rust version is Alone & Afraid on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Alone & Afraid. Your game must match the protocol to join, and Steam applies that update.

Is Alone & Afraid up, and how steady is its uptime?

As of the latest refresh, Alone & Afraid is online. Its reported uptime indicates a restart roughly 2 days 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Alone & Afraid stable?

Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 111,341, including buildings, deployables and all else. Peak memory was 5,182 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Alone & Afraid's tags stand for?

The game's server browser reads the tags Alone & Afraid publishes: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): No teams here; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): Facepunch's hardcore setting, where survival is harsher and help scarcer; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Alone & Afraid?

Among the Rust Server Analytics lists Alone & Afraid fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does Alone & Afraid sit among Rust servers?

For player hours over the last seven days, Alone & Afraid places #2,014 globally and #57 in Oceania, in the top 9% of all ranked servers.

What is the population of Alone & Afraid?

Population at the current refresh: 1 players on Alone & Afraid, against 50 slots. Seven-day figures: an average of 2 players and a peak of 7. Averaged over 48 hours, activity is highest at 08:00 UTC with 4 players.

Settings

What are the settings on Alone & Afraid, and its rules?

No gather rate is given in the name of Alone & Afraid. No group limit is made public. hardcore is the game mode, Facepunch's most difficult mode. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Alone & Afraid: which one is it?

The game generates a procedural map of size 4,250 for Alone & Afraid.

Connection

What is the way onto Alone & Afraid?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 116.90.73.233:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,OC,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 slots in total.
ts0
Group limit No teams here.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^h
Hardcore Facepunch's hardcore setting, where survival is harsher and help scarcer.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.