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Drill-through Server detail

Testing server

Offline 95.26.144.93:28015 checked 41d ago

Drill-through
FilterServeris Testing server
Attributes
teams off moddedoxidehardcore
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #13,961 no region published
Last wipe 43d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average 4 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 0 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 3 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1 / 100
ShockRust | Blue | NoLimit no group limit · 155 on average 158 / 500

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Testing server wipe?

With too few of its wipes on record, Testing server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 43 days 18 hours.

Server details

Which location hosts Testing server?

No region appears in what Testing server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 95.26.144.93:28015.

What Rust build does Testing server run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on Testing server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Testing server, and is it online now?

The current status is offline for Testing server, with the last sighting 41 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Lists and tags

Which meanings do the tags on Testing server carry?

Tags from Testing server, as read by the game's server browser, are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp1 (Max players): Player slots: 1; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Testing server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Testing server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

Where does Testing server sit among Rust servers?

On player hours over seven days, Testing server ranks #13,961, within the top – of ranked servers.

At what level does Testing server run its population?

The last sighting of Testing server was 41 days 2 hours ago; it is offline at this refresh.

Settings

How is Testing server configured, and what rules apply?

The name of Testing server does not state a gather rate. Group limit: not published. hardcore is the game mode, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Testing server: which one is it?

Testing server uses a procedural map, which the game generates.

How to join

How do you connect to Testing server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.144.93:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp1
Max players Player slots: 1.
ts0
Group limit Team play is disabled.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.