Testing server
Offline 95.26.141.60:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 9 on average | 5 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 1 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 3 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 76 / 500 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Testing server wipe?
The rhythm of Testing server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 43 days 7 hours ago.
Server
What is the hosting location of Testing server?
No region is published by Testing server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 95.26.141.60:28015 is its address.
What Rust build does Testing server run?
Rust network protocol 2633 and build 163794 on Windows is the setup for Testing server. Joining requires the same protocol on your game; Steam handles the update.
Is Testing server up, and how steady is its uptime?
Last seen 41 days 8 hours ago, Testing server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.
Lists and tags
Which meanings do the tags on Testing server carry?
Tags from Testing server, as read by the game's server browser, are: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): 1 slots in total; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Testing server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Testing server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Population
What position does Testing server hold in the server rankings?
Player hours for the last seven days place Testing server at #15,489, in the top – of the ranked field.
What is the population of Testing server?
Testing server is offline at this refresh; the last contact was 41 days 8 hours ago.
Settings
How is Testing server configured, and what rules apply?
Gather rate is not mentioned in the name of Testing server. No group limit is made public. hardcore is the game mode, Facepunch's most difficult mode. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Testing server?
The game generates a procedural map for Testing server.
How to join
How can a player join Testing server?
In the Rust console (F1), enter client.connect 95.26.141.60:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.