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Drill-through Server detail

My Server Name

Offline 94.19.175.239:28015 checked 25d ago

Drill-through
FilterServeris My Server Name
Attributes
teams off moddedoxidehardcore
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,829 top 60%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:35 UTC FW26d ago 1 – running 1
Sat 19 Sep, 15:40 UTC38d ago 1 halved by day 4 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average 2 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 2 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1 / 100
ShockRust | Blue | NoLimit no group limit · 156 on average 104 / 500

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

The rhythm of My Server Name cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 10 hours ago.

Wipe day on My Server Name: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.

Server details

Which location hosts My Server Name?

A region is not published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 94.19.175.239:28015.

What Rust build does My Server Name run?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on My Server Name. Joining requires the same protocol on your game; Steam handles the update.

Is My Server Name up, and how steady is its uptime?

Offline at this refresh: My Server Name, last seen 25 days 21 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Server Name be read?

Tags from My Server Name, as read by the game's server browser, are: gmhardcore (Game mode): A harsher ruleset: hardcore; mp500 (Max players): 500 slots in total; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Server Name among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

Against other Rust servers, how does My Server Name compare?

The seven-day player-hours rank for My Server Name is #13,829, inside the top 60% of all ranked servers.

At what level does My Server Name run its population?

The last sighting of My Server Name was 25 days 21 hours ago; it is offline at this refresh.

Settings

What are the settings on My Server Name, and its rules?

No gather rate is given in the name of My Server Name. Group limit: not published. hardcore is the game mode, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for My Server Name?

The game generates a procedural map for My Server Name.

How to join

What is the way onto My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.19.175.239:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166494,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp500
Max players 500 slots in total.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.