Rust Server Analytics 43,056 players11,700 servers
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Drill-through Server detail

My Server Name

Offline 94.181.245.116:28015 checked 9d ago

Drill-through
FilterServeris My Server Name
Attributes
teams off moddedoxidehardcore
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 18d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep7 Oct13 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:24 UTC18d ago 2 – running 0
Fri 2 Oct, 13:57 UTC26d ago 3 halved by day 2 7.9 days 1
Wed 30 Sep, 13:17 UTC28d ago 1 held half 2 days 1
Tue 29 Sep, 12:26 UTC29d ago 2 – 1 days 0
Thu 24 Sep, 14:50 UTC34d ago 3 halved by day 3 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 5 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 6 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 0 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 2 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 2 / 100
ShockRust | Blue | NoLimit no group limit · 155 on average 34 / 500

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 14 hours ago the current world was made.

On My Server Name, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 2.5.

Server details

What is the hosting location of My Server Name?

No region appears in what My Server Name publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 94.181.245.116:28015.

Which Rust version is My Server Name on?

Rust network protocol 2634 and build 166586 on Windows is the setup for My Server Name. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 9 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Tags

What do My Server Name's tags stand for?

gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp100 (Max players): Player slots: 100; ts0 (Group limit): No teams here; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Build number 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags My Server Name publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

These Rust Server Analytics lists include My Server Name: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

Against other Rust servers, how does My Server Name compare?

The seven-day player-hours rank for My Server Name is #15,326, inside the top 69% of all ranked servers.

At what level does My Server Name run its population?

My Server Name is offline at this refresh; the last contact was 9 days 4 hours ago.

Map and rules

What settings and rules does My Server Name use?

The name of My Server Name does not state a gather rate. Group limits are not published. It runs hardcore, The hardest mode from Facepunch. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on My Server Name: which one is it?

The game generates a procedural map for My Server Name.

How to join

What is the way onto My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.181.245.116:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp100
Max players Player slots: 100.
ts0
Group limit No teams here.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Build number 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.