GAMERUST PVE test
Offline EU 94.140.228.116:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 68% in EU, and #402 of the trio servers (top 64%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:49 UTC9d ago | 1 | – | running | 1 |
| Sat 10 Oct, 05:33 UTC19d ago | 1 | halved by day 7 | 9.5 days | 1 |
| Tue 6 Oct, 16:50 UTC22d ago | 1 | – | 3.5 days | 1 |
| Sat 26 Sep, 15:01 UTC33d ago | 1 | – | 10.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 1 / 50 |
| [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 4 / 50 |
| PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 3 / 100 |
| Dead Valley | PvE | Bi-Weekly | Old Research System | EU · quad · biweekly · 1 on average | 1 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 1 on average | 3 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
When does GAMERUST PVE test wipe?
No next wipe can be predicted for GAMERUST PVE test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 9 days 23 hours ago the current world was made.
Wipe day on GAMERUST PVE test: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 7 when it didn't hold.
Server
Which location hosts GAMERUST PVE test?
Its EU tag puts GAMERUST PVE test in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 94.140.228.116:28015.
What Rust build does GAMERUST PVE test run?
Rust network protocol 2635 and build 167781 on Windows is the setup for GAMERUST PVE test. Joining requires the same protocol on your game; Steam handles the update.
Is GAMERUST PVE test up, and how steady is its uptime?
Last seen 3 days 22 hours ago, GAMERUST PVE test now reports offline. Uptime over the last full days (7) was 15%, or 25 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
Which meanings do the tags on GAMERUST PVE test carry?
Tags from GAMERUST PVE test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Joining needs your game on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature GAMERUST PVE test?
The following Rust Server Analytics lists count GAMERUST PVE test among their servers: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Trio Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does GAMERUST PVE test compare?
For player hours over the last seven days, GAMERUST PVE test places #7,131 globally and #1,998 in Europe, in the top 32% of all ranked servers. In the trio peer group, the rank is #402.
What is the population of GAMERUST PVE test?
The last sighting of GAMERUST PVE test was 3 days 22 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 2.
Settings
What are the settings on GAMERUST PVE test, and its rules?
Gather rate is not mentioned in the name of GAMERUST PVE test. Groups: trio, capped at 3 players. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How do you connect to GAMERUST PVE test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.140.228.116:28015.