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Drill-through Server detail

Tigerland PVE

Online NA 92.118.19.142:28025 checked 11m ago

Drill-through
FilterServeris Tigerland PVE
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 50
7-day average 0 peak 3
Rank #4,623 top 21% · #788 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 63 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 35 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 44 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average 85 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average 40 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 14 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Tigerland PVE: what is it?

The force wipe is the only wipe for Tigerland PVE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 6 hours ago. Its tags state a wipe schedule of one month.

Wipe day on Tigerland PVE: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts Tigerland PVE?

In North America, according to its NA tag, sits Tigerland PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 92.118.19.142:28025 is its address.

What Rust build does Tigerland PVE run?

On Windows, Tigerland PVE runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Tigerland PVE, and is it online now?

Tigerland PVE reports online at the current check. About 13 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 86%, or 144 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Tigerland PVE perform well?

Server fps averaged 110 over the last 48 hours, with a floor of 71. Buildings, deployables and all other world objects brought the entity total to 134,978. Memory use reached 4,677 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Tigerland PVE's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America are the tags Tigerland PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Tigerland PVE?

Among the Rust Server Analytics lists Tigerland PVE fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Tigerland PVE compare?

For player hours over the last seven days, Tigerland PVE places #4,623 globally and #788 in North America, in the top 21% of all ranked servers.

At what level does Tigerland PVE run its population?

Of 50 slots, 1 are filled on Tigerland PVE at this refresh. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 01:00 UTC shows the highest average: 1 players.

Map and rules

What settings and rules does Tigerland PVE use?

Gather rate is not mentioned in the name of Tigerland PVE. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Tigerland PVE?

The game generates a procedural map of size 4,500 with seed 69568552 for Tigerland PVE. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Tigerland PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.118.19.142:28025. Find it online at https://discord.com/invite/SxUkTamUAK.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.