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Drill-through Server detail

RustGames.gg | Lobby 1

Online 91.229.114.215:28015 checked 7m ago

Drill-through
FilterServeris RustGames.gg | Lobby 1
Attributes
moddedcarbon
Last refreshed
Players now 20/ 150
7-day average 12 peak 41
Rank #878 top 4%
Last wipe 27d ago no schedule published
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 13% full

Players

average and peak, with its wipes marked
AveragePeak
02040608014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak35players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW27d ago 35 – running 15

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 725 on average 1261 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average 462 / 525
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average 147 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 68 on average 154 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average 74 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 88 / 100

Quick answers

from the figures on this page

Wipe cycle

When does RustGames.gg | Lobby 1 wipe?

Once a month RustGames.gg | Lobby 1 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 19 hours ago the current world was made.

On RustGames.gg | Lobby 1, what happens on wipe day?

The average busiest count over recent wipes is 35 players. 46 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of RustGames.gg | Lobby 1?

No region appears in what RustGames.gg | Lobby 1 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 91.229.114.215:28015.

What Rust build does RustGames.gg | Lobby 1 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustGames.gg | Lobby 1. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RustGames.gg | Lobby 1, and is it online now?

RustGames.gg | Lobby 1 reports online at the current check. The uptime it reports puts the last restart at about 3 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on RustGames.gg | Lobby 1 stable?

The 48-hour average was 30 server fps; the low was 29. At its highest the entity count was 4,603, including buildings, deployables and all else. At its highest, memory use was 1,828 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on RustGames.gg | Lobby 1 carry?

Tags from RustGames.gg | Lobby 1, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustGames.gg | Lobby 1 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustGames.gg | Lobby 1 fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Player numbers

What position does RustGames.gg | Lobby 1 hold in the server rankings?

Player hours for the last seven days place RustGames.gg | Lobby 1 at #878, in the top 4% of the ranked field.

At what level does RustGames.gg | Lobby 1 run its population?

Population at the current refresh: 20 players on RustGames.gg | Lobby 1, against 150 slots. The seven-day mean is 12 players, against a peak of 41. The 48-hour peak window is 17:00 UTC, at an average of 27 players.

Map and rules

How is RustGames.gg | Lobby 1 configured, and what rules apply?

The name of RustGames.gg | Lobby 1 does not state a gather rate. The game's default 8-player group limit is in force. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for RustGames.gg | Lobby 1?

The game generates a procedural map of size 1,000 for RustGames.gg | Lobby 1. Named map: RustGames.gg.

How to join

How can a player join RustGames.gg | Lobby 1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.215:28015. Find it online at https://rustgames.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.