Last Hero
Offline 90.154.70.80:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:42 UTC17d ago | 1 | – | running | 1 |
| Fri 9 Oct, 14:50 UTC18d ago | 1 | – | 0.9 days | 1 |
| Thu 8 Oct, 14:23 UTC19d ago | 1 | – | 1 days | 1 |
| Wed 7 Oct, 18:27 UTC20d ago | 1 | – | 0.8 days | 1 |
| Tue 6 Oct, 16:42 UTC21d ago | 1 | – | 1.1 days | 0 |
| Mon 5 Oct, 18:29 UTC22d ago | 1 | – | 0.9 days | 1 |
| Sun 4 Oct, 11:46 UTC23d ago | 1 | – | 1.3 days | 0 |
| Sat 3 Oct, 15:13 UTC24d ago | 1 | – | 0.9 days | 0 |
| Fri 2 Oct, 07:06 UTC25d ago | 1 | – | 1.3 days | 1 |
| Wed 30 Sep, 16:34 UTC27d ago | 1 | – | 1.6 days | 1 |
| Tue 29 Sep, 16:15 UTC28d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 15:33 UTC29d ago | 1 | – | 1 days | 1 |
| Sun 27 Sep, 15:47 UTC30d ago | 1 | – | 1 days | 1 |
| Sun 27 Sep, 08:11 UTC30d ago | 1 | – | 0.3 days | 1 |
| Sat 26 Sep, 09:33 UTC31d ago | 1 | – | 0.9 days | 1 |
| Fri 25 Sep, 11:01 UTC32d ago | 1 | – | 0.9 days | 1 |
| Thu 24 Sep, 16:15 UTC33d ago | 1 | – | 0.8 days | 1 |
| Tue 22 Sep, 16:28 UTC35d ago | 1 | – | 2 days | 1 |
| Mon 21 Sep, 06:44 UTC36d ago | 1 | – | 1.4 days | 1 |
| Sun 20 Sep, 16:03 UTC37d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 9 on average | 4 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 2 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 183 / 500 |
Quick answers
from the figures on this pageWipe data
On what cycle does Last Hero wipe?
With irregular wipe times, Last Hero offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 3 hours ago.
On Last Hero, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts Last Hero?
No region appears in what Last Hero publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 90.154.70.80:28015 is its address.
What Rust build does Last Hero run?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on Last Hero. Your game must match the protocol to join, and Steam applies that update.
Is Last Hero up, and how steady is its uptime?
Last seen 16 days 22 hours ago, Last Hero now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on Last Hero be read?
Tags from Last Hero, as read by the game's server browser, are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp50 (Max players): Capacity of 50 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Last Hero appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Last Hero among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Population
What position does Last Hero hold in the server rankings?
The seven-day player-hours rank for Last Hero is #13,624, inside the top 61% of all ranked servers.
At what level does Last Hero run its population?
Last Hero is offline at this refresh; the last contact was 16 days 22 hours ago.
Map and rules
What settings and rules does Last Hero use?
No gather rate is given in the name of Last Hero. Group limits are not published. It runs hardcore, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Last Hero: which one is it?
The game generates a procedural map for Last Hero.
How to join
How do you connect to Last Hero?
In the Rust console (F1), enter client.connect 90.154.70.80:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.