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Drill-through Server detail

Last Hero

Offline 90.154.70.80:28015 checked 16d ago

Drill-through
FilterServeris Last Hero
Attributes
teams off moddedoxidehardcore
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,624 top 61%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:42 UTC17d ago 1 – running 1
Fri 9 Oct, 14:50 UTC18d ago 1 – 0.9 days 1
Thu 8 Oct, 14:23 UTC19d ago 1 – 1 days 1
Wed 7 Oct, 18:27 UTC20d ago 1 – 0.8 days 1
Tue 6 Oct, 16:42 UTC21d ago 1 – 1.1 days 0
Mon 5 Oct, 18:29 UTC22d ago 1 – 0.9 days 1
Sun 4 Oct, 11:46 UTC23d ago 1 – 1.3 days 0
Sat 3 Oct, 15:13 UTC24d ago 1 – 0.9 days 0
Fri 2 Oct, 07:06 UTC25d ago 1 – 1.3 days 1
Wed 30 Sep, 16:34 UTC27d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 9 on average 4 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 2 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 0 / 100
ShockRust | Blue | NoLimit no group limit · 163 on average 183 / 500

Quick answers

from the figures on this page

Wipe data

On what cycle does Last Hero wipe?

With irregular wipe times, Last Hero offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 3 hours ago.

On Last Hero, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Last Hero?

No region appears in what Last Hero publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 90.154.70.80:28015 is its address.

What Rust build does Last Hero run?

The platform is Windows, with Rust network protocol 2634 and build 167398 running on Last Hero. Your game must match the protocol to join, and Steam applies that update.

Is Last Hero up, and how steady is its uptime?

Last seen 16 days 22 hours ago, Last Hero now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

How should the tags on Last Hero be read?

Tags from Last Hero, as read by the game's server browser, are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp50 (Max players): Capacity of 50 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Last Hero appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Last Hero among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population

What position does Last Hero hold in the server rankings?

The seven-day player-hours rank for Last Hero is #13,624, inside the top 61% of all ranked servers.

At what level does Last Hero run its population?

Last Hero is offline at this refresh; the last contact was 16 days 22 hours ago.

Map and rules

What settings and rules does Last Hero use?

No gather rate is given in the name of Last Hero. Group limits are not published. It runs hardcore, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Last Hero: which one is it?

The game generates a procedural map for Last Hero.

How to join

How do you connect to Last Hero?

In the Rust console (F1), enter client.connect 90.154.70.80:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp50
Max players Capacity of 50 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.