Rust Server Analytics 62,257 players11,760 servers
All servers
Drill-through Server detail

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even

Online 89.245.65.204:28015 checked 11m ago

Drill-through
FilterServeris Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyH…
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,405 top 69%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 233 on average 228 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 24 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average 26 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average 32 / 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average 14 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average 28 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even: what is it?

Too few wipes on record for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 5 hours.

Server details

In which region does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even sit?

The name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 89.245.65.204:28015.

What Rust build does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even run?

On Windows, Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even show, and is it up?

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even reports online at the current check. The uptime it reports puts the last restart at about 7 hours ago. 100% uptime over the last 1 full day, equal to 24 of 24 hours. 25 October 2026 is when Rust Server Analytics first recorded it.

What performance does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even show?

The 48-hour average was 100 server fps; the low was 68. Buildings, deployables and all other world objects brought the entity total to 148,769. Peak memory was 4,225 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded are the tags Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Among the Rust Server Analytics lists Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even hold in the server rankings?

The seven-day player-hours rank for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even is #15,405, inside the top 69% of all ranked servers.

What is the population of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Of 50 slots, 0 are filled on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even use?

No gather rate is given in the name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

The game generates a procedural map of size 4,800 with seed 2060936823 for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

In the Rust console (F1), enter client.connect 89.245.65.204:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. http://sunjazz.de is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.