Alkad PVE (x5|Kits|TP-Home)
Online EU 88.99.1.43:28045 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 11:04 UTC, in 2d 4h. Every other Friday at 11:04 UTC · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 4h | Fri 30 Oct, 11:04 UTC | its own |
| 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 16d 4h | Fri 13 Nov, 11:04 UTC | its own |
| 30d 4h | Fri 27 Nov, 11:04 UTC | its own |
| 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 44d 4h | Fri 11 Dec, 11:04 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:04 UTC11d ago | 7 | – | running | 0 |
| Fri 2 Oct, 11:02 UTC25d ago | 5 | halved by day 11 | 14 days | 0 |
| Fri 18 Sep, 11:03 UTC39d ago | 9 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| | EU · groups of 8+ · 5x · monthly · 2 on average | 1 / 30 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BE | EU · groups of 8+ · 2x · biweekly · 2 on average | 0 / 70 |
| 10x PVE | Build & Chill | Deep Sea building | EU · groups of 10+ · 10x · monthly · 3 on average | 1 / 50 |
| [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 | EU · groups of 8+ · 10x · monthly · 1 on average | 1 / 100 |
| Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt | OC · groups of 8+ · 5x · biweekly · 1 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Alkad PVE (x5|Kits|TP-Home): what is it?
On Alkad PVE (x5|Kits|TP-Home) the wipe rhythm is every other Friday at 11:04 UTC. Friday 30 October at 11:04 UTC is the date the next wipe falls on. The world now in play was created 11 days 19 hours ago. The tags carry an every-two-weeks wipe schedule.
On Alkad PVE (x5|Kits|TP-Home), what happens on wipe day?
Recent wipes averaged a busiest count of 7 players. 29 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 8.5.
Server details
What is the hosting location of Alkad PVE (x5|Kits|TP-Home)?
Its EU tag puts Alkad PVE (x5|Kits|TP-Home) in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 88.99.1.43:28045.
What Rust build does Alkad PVE (x5|Kits|TP-Home) run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Alkad PVE (x5|Kits|TP-Home). The protocol has to match before you can join; Steam updates it automatically.
How reliable is Alkad PVE (x5|Kits|TP-Home), and is it online now?
As of the latest refresh, Alkad PVE (x5|Kits|TP-Home) is online. Its reported uptime indicates a restart roughly 44 minutes ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Alkad PVE (x5|Kits|TP-Home) perform well?
The 48-hour average was 56 server fps; the low was 30. Entity count reached 125,095, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,810 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Alkad PVE (x5|Kits|TP-Home)'s tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts64 (Group limit): The cap is 64 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^k (Build server): Design and test base builds; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser are the tags Alkad PVE (x5|Kits|TP-Home) publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Alkad PVE (x5|Kits|TP-Home)?
The following Rust Server Analytics lists count Alkad PVE (x5|Kits|TP-Home) among their servers: 5x Rust servers, measured live, EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Player numbers
What position does Alkad PVE (x5|Kits|TP-Home) hold in the server rankings?
For player hours over the last seven days, Alkad PVE (x5|Kits|TP-Home) places #3,231 globally and #1,210 in Europe, in the top 15% of all ranked servers.
At what level does Alkad PVE (x5|Kits|TP-Home) run its population?
Population at the current refresh: 0 players on Alkad PVE (x5|Kits|TP-Home), against 100 slots. Averaging 1 players across seven days, the server reached a peak of 6. The 48-hour peak window is 07:00 UTC, at an average of 1 players.
Map and rules
How is Alkad PVE (x5|Kits|TP-Home) configured, and what rules apply?
5x gathering is what Alkad PVE (x5|Kits|TP-Home) states in its name. The cap on group membership is 64 players. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Alkad PVE (x5|Kits|TP-Home)?
Alkad PVE (x5|Kits|TP-Home) uses a procedural map of size 4,250 with seed 1863554979, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to Alkad PVE (x5|Kits|TP-Home)?
In the Rust console (F1), enter client.connect 88.99.1.43:28045. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://m.vk.com/rust_alkad is its website.