[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Online EU · uk1 194.69.160.32:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 10x PVE | Build & Chill | Deep Sea building | EU · groups of 10+ · 10x · monthly · 3 on average | 2 / 50 |
| CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| | EU · groups of 8+ · 5x · monthly · 2 on average | 0 / 30 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 2 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0 / 100 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 4 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: what is it?
The force wipe is the only wipe for [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 12 hours. The tags carry a monthly wipe schedule.
On [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, what happens on wipe day?
The average busiest count over recent wipes is 7 players. Peak population for the latest wipe came 22 hours after it began.
Server
What is the hosting location of [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The EU tag on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 lists it in Europe, with uk1 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 194.69.160.32:28015 is its address.
Which Rust version is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 on?
On Linux, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 show, and is it up?
The current status of [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is online. The uptime it reports puts the last restart at about 3 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 23 September 2026 is when Rust Server Analytics first recorded it.
What performance does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 show?
The 48-hour average was 71 server fps; the low was 1. Buildings, deployables and all other world objects brought the entity total to 126,102. At its highest, memory use was 4,839 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 carry?
Tags from [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $ruk1 (Region code): Its region code is uk1; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 fits are: 10x Rust servers, EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Player numbers
What position does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 hold in the server rankings?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 holds #2,591 on seven-day player hours and #990 in Europe, inside the top 12% of the ranked field.
At what level does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run its population?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 holds 0 players of its 100 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 6. Averaged over 48 hours, activity is highest at 07:00 UTC with 3 players.
Map and rules
What settings and rules does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 use?
Gather at 10x on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, according to the server name. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: which one is it?
A procedural map of size 5,096 with seed 1337, generated by the game, runs on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Monsters Land.
How to join
How can a player join [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.32:28015.