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Drill-through Server detail

Imperfect World - HARDCORE MODE PVE

Online 83.147.29.183:28015 checked 11m ago

Drill-through
FilterServeris Imperfect World - HARDCORE MODE PVE
Attributes
teams off moddedoxidehardcore
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #4,174 top 19%
Last wipe 26d ago no schedule published
Next wipe 8d 10h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
8d 10hThu 5 Nov, 19:00 UTCFW force wipe
36d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:54 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average 4 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 2 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 5 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1 / 100
ShockRust | Blue | NoLimit no group limit · 156 on average 143 / 500

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Imperfect World - HARDCORE MODE PVE wipe?

With the force wipe, once a month, Imperfect World - HARDCORE MODE PVE wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 13 hours ago the current world was made.

On Imperfect World - HARDCORE MODE PVE, what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of Imperfect World - HARDCORE MODE PVE?

A region is not published by Imperfect World - HARDCORE MODE PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 83.147.29.183:28015.

Which Rust version is Imperfect World - HARDCORE MODE PVE on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Imperfect World - HARDCORE MODE PVE. Your game must match the protocol to join, and Steam applies that update.

What uptime does Imperfect World - HARDCORE MODE PVE show, and is it up?

Imperfect World - HARDCORE MODE PVE reports online at the current check. About 5 days 11 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Imperfect World - HARDCORE MODE PVE perform well?

Server fps averaged 71 over the last 48 hours, with a floor of 63. At its highest the entity count was 113,448, including buildings, deployables and all else. At its highest, memory use was 5,285 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Imperfect World - HARDCORE MODE PVE carry?

The game's server browser reads the tags Imperfect World - HARDCORE MODE PVE publishes: gmhardcore (Game mode): The tougher ruleset, hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): Teams are not enabled; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Imperfect World - HARDCORE MODE PVE?

The following Rust Server Analytics lists count Imperfect World - HARDCORE MODE PVE among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

Against other Rust servers, how does Imperfect World - HARDCORE MODE PVE compare?

On player hours over seven days, Imperfect World - HARDCORE MODE PVE ranks #4,174, within the top 19% of ranked servers.

At what level does Imperfect World - HARDCORE MODE PVE run its population?

Imperfect World - HARDCORE MODE PVE holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 22:00 UTC with 3 players.

Settings

How is Imperfect World - HARDCORE MODE PVE configured, and what rules apply?

No gather rate is given in the name of Imperfect World - HARDCORE MODE PVE. No group limit is made public. hardcore is the game mode, Facepunch's most difficult mode. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Imperfect World - HARDCORE MODE PVE: which one is it?

Imperfect World - HARDCORE MODE PVE uses a procedural map of size 4,250, generated by the game.

How to join

How do you connect to Imperfect World - HARDCORE MODE PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.147.29.183:28015. http://dirtydevver.uk/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp50
Max players 50 slots in total.
ts0
Group limit Teams are not enabled.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.