TIER.ID
Offline 82.194.22.117:28015 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:16 UTC25d ago | 1 | – | running | 1 |
| Fri 2 Oct, 11:39 UTC26d ago | 1 | – | 1.1 days | 1 |
| Thu 1 Oct, 18:43 UTC FW27d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 08:38 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 21:45 UTC28d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 718 on average | 591 / 650 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 217 on average | 88 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 58 / 400 |
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 66 on average | 32 / 250 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 14 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 7 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does TIER.ID wipe?
With irregular wipe times, TIER.ID offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 25 days 11 hours.
Wipe day on TIER.ID: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of TIER.ID?
No region is published by TIER.ID. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 82.194.22.117:28015.
Which Rust version is TIER.ID on?
Rust network protocol 2634 and build 166494 on Linux is the setup for TIER.ID. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TIER.ID show, and is it up?
Last seen 24 days 1 hours ago, TIER.ID now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 30 September 2026.
Tags
Which meanings do the tags on TIER.ID carry?
gmrust (Game mode): Survival in the standard Rust format; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags TIER.ID publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TIER.ID?
These Rust Server Analytics lists include TIER.ID: Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TIER.ID compare?
On player hours over seven days, TIER.ID ranks #13,801, within the top 61% of ranked servers.
What is the population of TIER.ID?
TIER.ID is offline at this refresh; the last contact was 24 days 1 hours ago.
Map and rules
What are the settings on TIER.ID, and its rules?
Gather rate is not mentioned in the name of TIER.ID. The default group cap of 8 players applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
How do you connect to TIER.ID?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.194.22.117:28015.