[EU] Facepunch 4
Online 79.137.98.8:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW27d ago | 81 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 169 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 84 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 15 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 124 on average | 40 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 60 on average | 25 / 200 |
| Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 11 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [EU] Facepunch 4: what is it?
The force wipe is the only wipe for [EU] Facepunch 4, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 12 hours ago. A monthly wipe schedule is published in its tags.
On [EU] Facepunch 4, what happens on wipe day?
Across recent wipes the busiest point averaged 81 players. Peak population for the latest wipe came 1 hours after it began.
Server details
Which location hosts [EU] Facepunch 4?
Without a region tag, [EU] Facepunch 4 still has a name that points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.137.98.8:28015.
What Rust build does [EU] Facepunch 4 run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] Facepunch 4. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch 4, and is it online now?
The current status of [EU] Facepunch 4 is online. The uptime it reports puts the last restart at about 17 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [EU] Facepunch 4 show?
Server fps averaged 216 over the last 48 hours, with a floor of 183. Buildings, deployables and all other world objects brought the entity total to 133,829. Memory use reached 6,410 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
What do [EU] Facepunch 4's tags stand for?
Tags from [EU] Facepunch 4, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp350 (Max players): 350 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU] Facepunch 4 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU] Facepunch 4 among their servers: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who operates [EU] Facepunch 4?
A playrust.com hostname is published by [EU] Facepunch 4, as by 124 other servers we track, so one operator most likely runs them all.
Population
What position does [EU] Facepunch 4 hold in the server rankings?
Player hours for the last seven days place [EU] Facepunch 4 at #992, in the top 4% of the ranked field.
How many players does [EU] Facepunch 4 carry?
Of 350 slots, 1 are filled on [EU] Facepunch 4 at this refresh. Averaging 9 players across seven days, the server reached a peak of 33. Across the last 48 hours, 17:00 UTC shows the highest average: 17 players.
Settings
What are the settings on [EU] Facepunch 4, and its rules?
The name of [EU] Facepunch 4 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Rust's official server tab includes it. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for [EU] Facepunch 4?
A procedural map of size 4,500 with seed 793956150, generated by the game, runs on [EU] Facepunch 4. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to [EU] Facepunch 4?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.8:28015.