[EU] Facepunch Large 2
Online 79.137.98.5:28020 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 48 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 346 / 350 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 164 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 56 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 117 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 57 on average | 54 / 200 |
| Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 24 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU] Facepunch Large 2: what is it?
Once a month [EU] Facepunch Large 2 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 16 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on [EU] Facepunch Large 2: what should you expect?
Across recent wipes the busiest point averaged 48 players. 2 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of [EU] Facepunch Large 2?
No region tag is published by [EU] Facepunch Large 2, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 79.137.98.5:28020.
Which Rust version is [EU] Facepunch Large 2 on?
On Windows, [EU] Facepunch Large 2 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [EU] Facepunch Large 2, and is it online now?
[EU] Facepunch Large 2 reports online at the current check. Its reported uptime indicates a restart roughly 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [EU] Facepunch Large 2 perform well?
The 48-hour average was 204 server fps; the low was 160. Buildings, deployables and all other world objects brought the entity total to 168,689. At its highest, memory use was 6,281 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [EU] Facepunch Large 2 be read?
Tags from [EU] Facepunch Large 2, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): Capacity of 400 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc3 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU] Facepunch Large 2 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [EU] Facepunch Large 2: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
By whom is [EU] Facepunch Large 2 run?
The same operator most likely runs [EU] Facepunch Large 2 and the 124 other servers we track that also publish a playrust.com hostname.
Player numbers
Against other Rust servers, how does [EU] Facepunch Large 2 compare?
Player hours for the last seven days place [EU] Facepunch Large 2 at #1,102, in the top 5% of the ranked field.
How many players does [EU] Facepunch Large 2 carry?
Population at the current refresh: 4 players on [EU] Facepunch Large 2, against 400 slots. Seven-day figures: an average of 8 players and a peak of 22. Averaged over 48 hours, activity is highest at 19:00 UTC with 16 players.
Map and rules
What settings and rules does [EU] Facepunch Large 2 use?
The name of [EU] Facepunch Large 2 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The official Rust tab lists it. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on [EU] Facepunch Large 2: which one is it?
A procedural map of size 5,000 with seed 507294712, generated by the game, runs on [EU] Facepunch Large 2. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join [EU] Facepunch Large 2?
In the Rust console (F1), enter client.connect 79.137.98.5:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.