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Drill-through Server detail

[EU] Facepunch Staging Primitive Small

Online 79.137.98.21:28015 checked 10m ago

Drill-through
FilterServeris [EU] Facepunch Staging Primitive Small
Attributes
official monthly wipes
Last refreshed
Players now 0/ 250
7-day average 1 peak 8
Rank #2,649 top 12%
Last wipe 45m ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246812:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap35 daysbetween real wipes
wipe-day peak7players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:15 UTC45m ago – – running 1
Thu 24 Sep, 11:45 UTC34d ago 7 – – 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 1 / 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 4 / 120
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average 3 / 50
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 1 / 120

Quick answers

from the figures on this page

Wipe data

When does [EU] Facepunch Staging Primitive Small wipe?

[EU] Facepunch Staging Primitive Small follows a wipe rhythm of every 5 weeks on Thursday at 10:15 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 45 minutes ago. The tags carry a monthly wipe schedule.

Wipe day on [EU] Facepunch Staging Primitive Small: what should you expect?

The average busiest count over recent wipes is 7 players. 32 hours after the latest wipe the crowd peaked.

Server details

In which region does [EU] Facepunch Staging Primitive Small sit?

No region tag is published by [EU] Facepunch Staging Primitive Small, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 79.137.98.21:28015.

What Rust build does [EU] Facepunch Staging Primitive Small run?

Rust network protocol 2636 and build 169627 on Windows is the setup for [EU] Facepunch Staging Primitive Small. Your game must match the protocol to join, and Steam applies that update.

How reliable is [EU] Facepunch Staging Primitive Small, and is it online now?

The current status of [EU] Facepunch Staging Primitive Small is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [EU] Facepunch Staging Primitive Small perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 59. Entity count reached 82,000, covering buildings, deployables and the rest of the world. Peak memory was 3,212 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on [EU] Facepunch Staging Primitive Small carry?

The game's server browser reads the tags [EU] Facepunch Staging Primitive Small publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive, so combat runs on bows, spears and melee rather than guns; mp250 (Max players): Player slots: 250; ts8 (Group limit): Team cap of 8, the stock game setting; v2636 (Protocol): To join, your game version must match protocol 2636; cs169627 (Build): The game build is 169627; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^t (Tutorial on): New players have the option of Facepunch's tutorial; sc2 (Custom tag): Outside the standard tag set, added by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [EU] Facepunch Staging Primitive Small appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [EU] Facepunch Staging Primitive Small: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Primitive Rust servers. On the server list, the filters that return it are: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

By whom is [EU] Facepunch Staging Primitive Small run?

124 other servers we track publish a playrust.com hostname too, and so does [EU] Facepunch Staging Primitive Small, which points to a shared operator.

Population

Against other Rust servers, how does [EU] Facepunch Staging Primitive Small compare?

On player hours over seven days, [EU] Facepunch Staging Primitive Small ranks #2,649, within the top 12% of ranked servers.

What is the population of [EU] Facepunch Staging Primitive Small?

Population at the current refresh: 0 players on [EU] Facepunch Staging Primitive Small, against 250 slots. Averaging 1 players across seven days, the server reached a peak of 8. Averaged over 48 hours, activity is highest at 12:00 UTC with 3 players.

Settings

What settings and rules does [EU] Facepunch Staging Primitive Small use?

No gather rate is given in the name of [EU] Facepunch Staging Primitive Small. The game's default 8-player group limit is in force. primitive is the game mode, no guns: bows, spears and melee. Both fighting and raiding between players are allowed. In the game's Official tab, it is listed. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU] Facepunch Staging Primitive Small: which one is it?

[EU] Facepunch Staging Primitive Small uses a procedural map of size 3,750 with seed 1097052742, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto [EU] Facepunch Staging Primitive Small?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.21:28015.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2636,^m,^t,gmprimitive,cs169627,sc2,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Primitive, so combat runs on bows, spears and melee rather than guns.
mp250
Max players Player slots: 250.
ts8
Group limit Team cap of 8, the stock game setting.
v2636
Protocol To join, your game version must match protocol 2636.
cs169627
Build The game build is 169627.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^t
Tutorial on New players have the option of Facepunch's tutorial.

Other

sc2
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.