[EU] Facepunch 14
Online 79.137.98.160:28020 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 89 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 56 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 119 on average | 44 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 69 on average | 53 / 200 |
| MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 45 on average | 11 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU] Facepunch 14: what is it?
Once a month [EU] Facepunch 14 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 28 days 6 hours. A monthly wipe schedule is published in its tags.
On [EU] Facepunch 14, what happens on wipe day?
The average busiest count over recent wipes is 29 players. The highest player count on the latest wipe arrived 47 hours in.
Server details
Which location hosts [EU] Facepunch 14?
No region tag is published by [EU] Facepunch 14, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 79.137.98.160:28020 is its address.
What Rust build does [EU] Facepunch 14 run?
On Windows, [EU] Facepunch 14 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is [EU] Facepunch 14 up, and how steady is its uptime?
As of the latest refresh, [EU] Facepunch 14 is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 143 were up: 85%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [EU] Facepunch 14 show?
Server fps averaged 221 over the last 48 hours, with a floor of 197. Entity count reached 134,151, covering buildings, deployables and the rest of the world. Peak memory was 5,336 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on [EU] Facepunch 14 be read?
The game's server browser reads the tags [EU] Facepunch 14 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): 300 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc3 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] Facepunch 14?
Among the Rust Server Analytics lists [EU] Facepunch 14 fits are: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who operates [EU] Facepunch 14?
A playrust.com hostname is published by [EU] Facepunch 14, as by 124 other servers we track, so one operator most likely runs them all.
Player numbers
What position does [EU] Facepunch 14 hold in the server rankings?
On player hours over seven days, [EU] Facepunch 14 ranks #1,253, within the top 6% of ranked servers.
At what level does [EU] Facepunch 14 run its population?
Of 300 slots, 5 are filled on [EU] Facepunch 14 at this refresh. The seven-day mean is 6 players, against a peak of 18. The 48-hour peak window is 20:00 UTC, at an average of 12 players.
Map and rules
How is [EU] Facepunch 14 configured, and what rules apply?
No gather rate is given in the name of [EU] Facepunch 14. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the game's Official tab, it is listed. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
What is the map for [EU] Facepunch 14?
The game generates a procedural map of size 4,500 with seed 159513066 for [EU] Facepunch 14. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto [EU] Facepunch 14?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.160:28020.