[EU] Facepunch 6
Online 79.137.98.24:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 226, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW28d ago | 226 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 86 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 40 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 124 on average | 34 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 119 on average | 21 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 68 on average | 18 / 200 |
| MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 45 on average | 9 / 150 |
Quick answers
from the figures on this pageWipe data
When does [EU] Facepunch 6 wipe?
The force wipe is the only wipe for [EU] Facepunch 6, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 28 days 10 hours ago. The tags carry a monthly wipe schedule.
Wipe day on [EU] Facepunch 6: what should you expect?
Across recent wipes the busiest point averaged 226 players. Peak population for the latest wipe came 26 hours after it began.
Server details
In which region does [EU] Facepunch 6 sit?
No region tag is published by [EU] Facepunch 6, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 79.137.98.24:28015.
What Rust build does [EU] Facepunch 6 run?
On Windows, [EU] Facepunch 6 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch 6, and is it online now?
[EU] Facepunch 6 reports online at the current check. Its reported uptime indicates a restart roughly 14 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [EU] Facepunch 6 perform well?
Over 48 hours the average held at 212 server fps, and the minimum was 193. Buildings, deployables and all other world objects brought the entity total to 173,360. Peak memory was 6,885 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on [EU] Facepunch 6 carry?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Player slots: 350; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): Outside the standard tag set, added by the owner or a plugin are the tags [EU] Facepunch 6 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [EU] Facepunch 6?
These Rust Server Analytics lists include [EU] Facepunch 6: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 25+ on average; Boxes: Official only.
Whose server is [EU] Facepunch 6?
124 other servers we track publish a playrust.com hostname too, and so does [EU] Facepunch 6, which points to a shared operator.
Player numbers
What position does [EU] Facepunch 6 hold in the server rankings?
Player hours for the last seven days place [EU] Facepunch 6 at #541, in the top 2% of the ranked field.
At what level does [EU] Facepunch 6 run its population?
Of 350 slots, 7 are filled on [EU] Facepunch 6 at this refresh. Averaging 31 players across seven days, the server reached a peak of 68. Averaged over 48 hours, activity is highest at 19:00 UTC with 51 players.
Settings
What settings and rules does [EU] Facepunch 6 use?
Gather rate is not mentioned in the name of [EU] Facepunch 6. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The official Rust tab lists it. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
What is the map for [EU] Facepunch 6?
[EU] Facepunch 6 uses a procedural map of size 4,500 with seed 423680685, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto [EU] Facepunch 6?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.24:28015.