[EU] Facepunch 8
Online 79.137.98.10:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 63 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 106 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 45 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 124 on average | 26 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 118 on average | 31 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 65 on average | 23 / 200 |
| MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 45 on average | 20 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU] Facepunch 8: what is it?
With the force wipe, once a month, [EU] Facepunch 8 wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 28 days 12 hours. The tags carry a monthly wipe schedule.
Wipe day on [EU] Facepunch 8: what should you expect?
Recent wipes averaged a busiest count of 63 players. 2 hours after the latest wipe the crowd peaked.
Server
Which location hosts [EU] Facepunch 8?
No region tag is published by [EU] Facepunch 8, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 79.137.98.10:28015 is its address.
What Rust build does [EU] Facepunch 8 run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] Facepunch 8. Your game must match the protocol to join, and Steam applies that update.
Is [EU] Facepunch 8 up, and how steady is its uptime?
[EU] Facepunch 8 reports online at the current check. Its reported uptime indicates a restart roughly 16 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [EU] Facepunch 8 show?
Server fps averaged 218 over the last 48 hours, with a floor of 194. Buildings, deployables and all other world objects brought the entity total to 136,408. Peak memory was 6,356 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do [EU] Facepunch 8's tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp350 (Max players): 350 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [EU] Facepunch 8 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [EU] Facepunch 8?
Among the Rust Server Analytics lists [EU] Facepunch 8 fits are: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Whose server is [EU] Facepunch 8?
The same operator most likely runs [EU] Facepunch 8 and the 124 other servers we track that also publish a playrust.com hostname.
Population
Against other Rust servers, how does [EU] Facepunch 8 compare?
Player hours for the last seven days place [EU] Facepunch 8 at #1,020, in the top 5% of the ranked field.
What is the population of [EU] Facepunch 8?
Population at the current refresh: 4 players on [EU] Facepunch 8, against 350 slots. The seven-day mean is 9 players, against a peak of 23. The 48-hour peak window is 15:00 UTC, at an average of 14 players.
Map and rules
What are the settings on [EU] Facepunch 8, and its rules?
Gather rate is not mentioned in the name of [EU] Facepunch 8. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Rust's official server tab includes it. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on [EU] Facepunch 8: which one is it?
The game generates a procedural map of size 4,500 with seed 1376277816 for [EU] Facepunch 8. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to [EU] Facepunch 8?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.10:28015.