Luke's PvE Rust
Offline 76.118.19.92:28015 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 00:13 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 1 / 50 |
| [US East] Facepunch Primitive 1 | NA · groups of 8+ · monthly · 21 on average | 30 / 400 |
| [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 16 on average | 23 / 400 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 10 / 120 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 5 / 120 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 10 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Luke's PvE Rust: what is it?
With too few of its wipes on record, Luke's PvE Rust's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 41 days 18 hours ago.
On Luke's PvE Rust, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts Luke's PvE Rust?
A region is not published by Luke's PvE Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 76.118.19.92:28015.
Which Rust version is Luke's PvE Rust on?
Rust network protocol 2633 and build 163207 on Windows is the setup for Luke's PvE Rust. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Luke's PvE Rust show, and is it up?
Offline at this refresh: Luke's PvE Rust, last seen 36 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on Luke's PvE Rust be read?
gmprimitive (Game mode): Primitive ruleset: bows, spears and melee, with no guns; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163207 (Build): Build number 163207; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Luke's PvE Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Luke's PvE Rust?
The following Rust Server Analytics lists count Luke's PvE Rust among their servers: Modded Rust servers: live data and Primitive Rust servers. It appears on the server list under the following filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Luke's PvE Rust sit among Rust servers?
On player hours over seven days, Luke's PvE Rust ranks #14,130, within the top 61% of ranked servers.
At what level does Luke's PvE Rust run its population?
Luke's PvE Rust is offline at this refresh; the last contact was 36 days 18 hours ago.
Settings
What are the settings on Luke's PvE Rust, and its rules?
Gather rate is not mentioned in the name of Luke's PvE Rust. No custom group limit: 8 players is the standard. It runs primitive, no guns: bows, spears and melee. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Luke's PvE Rust: which one is it?
The game generates a procedural map for Luke's PvE Rust.
How to join
How can a player join Luke's PvE Rust?
In the Rust console (F1), enter client.connect 76.118.19.92:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.