Rust Server Analytics 42,587 players11,652 servers
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Drill-through Server detail

Local

Offline NA · us1 73.118.160.42:28015 checked 1d ago

Drill-through
FilterServeris Local
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 12
7-day average 1 peak 1
Rank #10,684 top 48% · #1305 in NA
Last wipe 28d ago monthly schedule
Next wipe 6d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 8% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75105:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct30 Oct

Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap2.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

Coming wipes

InWhen, UTCKind
6d 14hThu 5 Nov, 19:00 UTCFW force wipe
34d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW28d ago 1 – running 1
Wed 30 Sep, 02:55 UTC30d ago 2 – 1.6 days 0
Sun 27 Sep, 20:26 UTC32d ago 1 held half 2.3 days 1
Fri 18 Sep, 03:18 UTC42d ago 1 halved by day 5 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 49 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 38 on average 71 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 34 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 31 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 25 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 8 / 200

Quick answers

from the figures on this page

Wipe data

When does Local wipe?

The force wipe is the only wipe for Local, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 28 days 10 hours. A monthly wipe schedule is published in its tags.

Wipe day on Local: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 31 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 5.

Server

What is the hosting location of Local?

Its NA tag puts Local in North America, and us1 is its region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 73.118.160.42:28015 is its address.

What Rust build does Local run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Local. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Local show, and is it up?

Offline at this refresh: Local, last seen 45 hours ago. Uptime over the last full days (7) was 2%, or 4 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.

Tags

What do Local's tags stand for?

Tags from Local, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp12 (Max players): Player slots: 12; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus1 (Region code): us1 is the region code on record; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Local?

Among the Rust Server Analytics lists Local fits are: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Local hold in the server rankings?

Local holds #10,684 on seven-day player hours and #1,305 in North America, inside the top 48% of the ranked field.

How many players does Local carry?

Local is offline at this refresh; the last contact was 45 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.

Settings

What are the settings on Local, and its rules?

The name of Local does not state a gather rate. The default group cap of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.

How to join

How can a player join Local?

In the Rust console (F1), enter client.connect 73.118.160.42:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp12,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp12
Max players Player slots: 12.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus1
Region code us1 is the region code on record.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.