Local
Offline NA · us1 73.118.160.42:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW28d ago | 1 | – | running | 1 |
| Wed 30 Sep, 02:55 UTC30d ago | 2 | – | 1.6 days | 0 |
| Sun 27 Sep, 20:26 UTC32d ago | 1 | held half | 2.3 days | 1 |
| Fri 18 Sep, 03:18 UTC42d ago | 1 | halved by day 5 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 49 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 38 on average | 71 / 100 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 34 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 31 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 25 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 8 / 200 |
Quick answers
from the figures on this pageWipe data
When does Local wipe?
The force wipe is the only wipe for Local, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 28 days 10 hours. A monthly wipe schedule is published in its tags.
Wipe day on Local: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 31 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 5.
Server
What is the hosting location of Local?
Its NA tag puts Local in North America, and us1 is its region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 73.118.160.42:28015 is its address.
What Rust build does Local run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Local. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Local show, and is it up?
Offline at this refresh: Local, last seen 45 hours ago. Uptime over the last full days (7) was 2%, or 4 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.
Tags
What do Local's tags stand for?
Tags from Local, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp12 (Max players): Player slots: 12; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus1 (Region code): us1 is the region code on record; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Local?
Among the Rust Server Analytics lists Local fits are: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Local hold in the server rankings?
Local holds #10,684 on seven-day player hours and #1,305 in North America, inside the top 48% of the ranked field.
How many players does Local carry?
Local is offline at this refresh; the last contact was 45 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.
Settings
What are the settings on Local, and its rules?
The name of Local does not state a gather rate. The default group cap of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.
How to join
How can a player join Local?
In the Rust console (F1), enter client.connect 73.118.160.42:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.