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Drill-through Server detail

Old and Rusty, But Whole

Online NA 68.104.25.247:28015 checked 10m ago

Drill-through
FilterServeris Old and Rusty, But Whole
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #6,498 top 29% · #1034 in NA
Last wipe 28d ago monthly schedule
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

InWhen, UTCKind
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
34d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 58 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 38 on average 105 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 36 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 41 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 30 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 17 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Old and Rusty, But Whole wipe?

The force wipe is the only wipe for Old and Rusty, But Whole, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 7 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On Old and Rusty, But Whole, what happens on wipe day?

Across recent wipes the busiest point averaged 6 players. Peak population for the latest wipe came 35 hours after it began.

Server details

Which location hosts Old and Rusty, But Whole?

Its NA tag puts Old and Rusty, But Whole in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 68.104.25.247:28015.

Which Rust version is Old and Rusty, But Whole on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Old and Rusty, But Whole. Your game must match the protocol to join, and Steam applies that update.

How reliable is Old and Rusty, But Whole, and is it online now?

As of the latest refresh, Old and Rusty, But Whole is online. About 16 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Old and Rusty, But Whole stable?

Server fps averaged 125 over the last 48 hours, with a floor of 86. At its highest the entity count was 143,951, including buildings, deployables and all else. Peak memory was 3,728 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Old and Rusty, But Whole's tags stand for?

The game's server browser reads the tags Old and Rusty, But Whole publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Old and Rusty, But Whole appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Old and Rusty, But Whole among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Old and Rusty, But Whole compare?

For player hours over the last seven days, Old and Rusty, But Whole places #6,498 globally and #1,034 in North America, in the top 29% of all ranked servers.

How many players does Old and Rusty, But Whole carry?

Of 50 slots, 0 are filled on Old and Rusty, But Whole at this refresh. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 04:00 UTC with 1 players.

Map and rules

What settings and rules does Old and Rusty, But Whole use?

No gather rate is given in the name of Old and Rusty, But Whole. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Old and Rusty, But Whole?

The game generates a procedural map of size 5,000 with seed 716877454 for Old and Rusty, But Whole. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Old and Rusty, But Whole?

In the Rust console (F1), enter client.connect 68.104.25.247:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.