Old and Rusty, But Whole
Online NA 68.104.25.247:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW28d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 58 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 38 on average | 105 / 125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 36 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 41 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 30 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 17 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Old and Rusty, But Whole wipe?
The force wipe is the only wipe for Old and Rusty, But Whole, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 7 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On Old and Rusty, But Whole, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. Peak population for the latest wipe came 35 hours after it began.
Server details
Which location hosts Old and Rusty, But Whole?
Its NA tag puts Old and Rusty, But Whole in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 68.104.25.247:28015.
Which Rust version is Old and Rusty, But Whole on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Old and Rusty, But Whole. Your game must match the protocol to join, and Steam applies that update.
How reliable is Old and Rusty, But Whole, and is it online now?
As of the latest refresh, Old and Rusty, But Whole is online. About 16 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on Old and Rusty, But Whole stable?
Server fps averaged 125 over the last 48 hours, with a floor of 86. At its highest the entity count was 143,951, including buildings, deployables and all else. Peak memory was 3,728 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Old and Rusty, But Whole's tags stand for?
The game's server browser reads the tags Old and Rusty, But Whole publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Old and Rusty, But Whole appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Old and Rusty, But Whole among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Old and Rusty, But Whole compare?
For player hours over the last seven days, Old and Rusty, But Whole places #6,498 globally and #1,034 in North America, in the top 29% of all ranked servers.
How many players does Old and Rusty, But Whole carry?
Of 50 slots, 0 are filled on Old and Rusty, But Whole at this refresh. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 04:00 UTC with 1 players.
Map and rules
What settings and rules does Old and Rusty, But Whole use?
No gather rate is given in the name of Old and Rusty, But Whole. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Old and Rusty, But Whole?
The game generates a procedural map of size 5,000 with seed 716877454 for Old and Rusty, But Whole. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to Old and Rusty, But Whole?
In the Rust console (F1), enter client.connect 68.104.25.247:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.