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Drill-through Server detail

OldFarts PVE

Online NA 66.51.99.76:28005 checked 11m ago

Drill-through
FilterServeris OldFarts PVE
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 9
Rank #2,767 top 12% · #452 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246815:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 19 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 60 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 8 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 8 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 9 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does OldFarts PVE wipe?

Once a month OldFarts PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 19 hours. The tags carry a monthly wipe schedule.

Wipe day on OldFarts PVE: what should you expect?

The average busiest count over recent wipes is 10 players. The highest player count on the latest wipe arrived 9 hours in.

Server

What is the hosting location of OldFarts PVE?

In North America, according to its NA tag, sits OldFarts PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.99.76:28005.

What Rust build does OldFarts PVE run?

On Linux, OldFarts PVE runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does OldFarts PVE show, and is it up?

The current status of OldFarts PVE is online. Its reported uptime indicates a restart roughly 4 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does OldFarts PVE show?

Server fps averaged 36 over the last 48 hours, with a floor of 5. At its highest the entity count was 146,733, including buildings, deployables and all else. Memory use reached 4,322 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on OldFarts PVE be read?

The game's server browser reads the tags OldFarts PVE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does OldFarts PVE appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include OldFarts PVE: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does OldFarts PVE hold in the server rankings?

OldFarts PVE holds #2,767 on seven-day player hours and #452 in North America, inside the top 12% of the ranked field.

What is the population of OldFarts PVE?

Of 100 slots, 0 are filled on OldFarts PVE at this refresh. Seven-day figures: an average of 1 players and a peak of 9. The 48-hour peak window is 23:00 UTC, at an average of 7 players.

Settings

How is OldFarts PVE configured, and what rules apply?

Gather rate is not mentioned in the name of OldFarts PVE. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for OldFarts PVE?

The game generates a procedural map of size 4,500 with seed 287175241 for OldFarts PVE. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to OldFarts PVE?

In the Rust console (F1), enter client.connect 66.51.99.76:28005. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://OldFartCommunity.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.