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The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default

Online NA 66.51.99.61:28025 checked 12m ago

Drill-through
FilterServeris The Rusty Dojo PVE | No Decay | Events | …
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #5,956 top 27% · #975 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 12 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 56 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 8 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 1 / 200

Quick answers

from the figures on this page

Wipe cycle

When does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default wipe?

Once a month The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 17 hours. A monthly wipe schedule is published in its tags.

Wipe day on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default: what should you expect?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 6 hours in.

Server details

In which region does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default sit?

In North America, according to its NA tag, sits The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.61:28025 is its address.

What Rust build does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default run?

Rust network protocol 2635 and build 168909 on Linux is the setup for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default. The protocol has to match before you can join; Steam updates it automatically.

How reliable is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, and is it online now?

As of the latest refresh, The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default is online. Its reported uptime indicates a restart roughly 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 22 September 2026 is when Rust Server Analytics first recorded it.

What performance does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default show?

The 48-hour average was 8 server fps; the low was 5. At its highest the entity count was 138,518, including buildings, deployables and all else. Peak memory was 3,841 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default's tags stand for?

Tags from The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts12 (Group limit): The cap is 12 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

These Rust Server Analytics lists include The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default sit among Rust servers?

Ranked on seven-day player hours, The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default is #5,956 overall and #975 in North America, within the top 27% of ranked servers.

What is the population of The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Population at the current refresh: 0 players on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 14:00 UTC with 1 players.

Settings

How is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default configured, and what rules apply?

Gather rate is not mentioned in the name of The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default. A maximum of 12 players per group applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

The game generates a procedural map of size 4,750 with seed 441803349 for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.61:28025. https://discord.com/invite/pJM49Tg is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts12
Group limit The cap is 12 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.