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Drill-through Server detail

Lululand | PVE | Small

Offline NA 66.51.99.57:28120 checked 1d ago

Drill-through
FilterServeris Lululand | PVE | Small
Attributes
monthly wipes moddedoxidepvesoftcore
Last refreshed
Players now 0/ 50
7-day average 1 peak 3
Rank #4,509 top 20% · #762 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5208:0009:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608008:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:46 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 31 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 24 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 24 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 33 on average 62 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 14 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 4 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Lululand | PVE | Small: what is it?

With the force wipe, once a month, Lululand | PVE | Small wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 12 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on Lululand | PVE | Small: what should you expect?

Across recent wipes the busiest point averaged 10 players. 10 hours after the latest wipe the crowd peaked.

Server details

In which region does Lululand | PVE | Small sit?

In North America, according to its NA tag, sits Lululand | PVE | Small. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.57:28120.

What Rust build does Lululand | PVE | Small run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Lululand | PVE | Small. Your game must match the protocol to join, and Steam applies that update.

What uptime does Lululand | PVE | Small show, and is it up?

The current status is offline for Lululand | PVE | Small, with the last sighting 45 hours ago. The uptime it reports puts the last restart at about 24 hours ago. Of 168 hours in the last 7 full days, 131 were up: 78%. The first sighting of it by Rust Server Analytics was on 1 October 2026.

What performance does Lululand | PVE | Small show?

The 48-hour average was 42 server fps; the low was 5. Entity count reached 79,372, covering buildings, deployables and the rest of the world. Peak memory was 2,286 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Lululand | PVE | Small's tags stand for?

Tags from Lululand | PVE | Small, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode: part of the inventory survives death; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Lululand | PVE | Small appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Lululand | PVE | Small among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Lululand | PVE | Small compare?

Ranked on seven-day player hours, Lululand | PVE | Small is #4,509 overall and #762 in North America, within the top 20% of ranked servers.

How many players does Lululand | PVE | Small carry?

The last sighting of Lululand | PVE | Small was 45 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 3. Across the last 48 hours, 08:00 UTC shows the highest average: 2 players.

Settings

What are the settings on Lululand | PVE | Small, and its rules?

Gather rate is not mentioned in the name of Lululand | PVE | Small. No custom group limit: 8 players is the standard. It runs softcore, Part of your loot stays with you in this easier Facepunch mode. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Lululand | PVE | Small?

Lululand | PVE | Small uses a procedural map of size 3,000 with seed 457275952, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Lululand | PVE | Small?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.57:28120.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^s,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^s
Softcore Facepunch's softcore mode: part of the inventory survives death.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.