Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK
Online NA 66.51.99.56:28025 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 4 / 200 |
| Nyx's Wasteland | Build • Trade • Survive • Belong | NA · groups of 8+ · 1 on average | 6 / 50 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 0 / 50 |
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 2 / 100 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 12 on average | 13 / 50 |
| [US] RustDecay PVE 200x Relax & Build - No Kill No Raid | NA · groups of 8+ · 200x · monthly · 5 on average | 6 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK wipe?
With the force wipe, once a month, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 5 hours. Its tags state a wipe schedule of one month.
Wipe day on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK: what should you expect?
The average busiest count over recent wipes is 5 players. 24 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?
The NA tag on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.56:28025.
Which Rust version is Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK. Joining requires the same protocol on your game; Steam handles the update.
Is Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK up, and how steady is its uptime?
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK reports online at the current check. Its reported uptime indicates a restart roughly 8 hours ago. Uptime over the last full days (7) was 86%, or 144 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK show?
Over 48 hours the average held at 27 server fps, and the minimum was 5. At its highest the entity count was 150,260, including buildings, deployables and all else. Peak memory was 4,965 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK carry?
The game's server browser reads the tags Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; modded (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK among their servers: Modded Rust servers: live data, Rust build and creative servers, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK hold in the server rankings?
Ranked on seven-day player hours, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK is #3,120 overall and #518 in North America, within the top 14% of ranked servers.
At what level does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK run its population?
Of 50 slots, 0 are filled on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK at this refresh. Seven-day figures: an average of 1 players and a peak of 7. The 48-hour peak window is 16:00 UTC, at an average of 2 players.
Map and rules
What settings and rules does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK use?
Gather rate is not mentioned in the name of Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK: which one is it?
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK uses a procedural map of size 5,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
What is the way onto Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.56:28025. Find it online at https://discord.com/invite/3Q75JAwrnd.