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Drill-through Server detail

Lonely's PVE Playground | [MARS]

Online NA 66.51.99.41:28030 checked 11m ago

Drill-through
FilterServeris Lonely's PVE Playground | [MARS]
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #14,250 top 64% · #1474 in NA
Last wipe 19h ago monthly schedule
Next wipe 8d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5222:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 02:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
0246822:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 02:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 64% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
8d 21hThu 5 Nov, 19:00 UTCFW force wipe
36d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:13 UTC19h ago – – running 0
Sat 3 Oct, 03:31 UTC24d ago 1 – – 0
Tue 29 Sep, 00:11 UTC28d ago 2 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RUMINI-Rust =|PVE|Нервы|На|Пределе|= EU · groups of 8+ · monthly · 2 on average 3 / 22
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho groups of 16+ · monthly · 2 on average 3 / 40
Fusion 3.64 (test) groups of 8+ · monthly · 1 on average 1 / 30
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10 groups of 8+ · biweekly · 12 on average 6 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS groups of 100+ · biweekly · 8 on average 3 / 200
M_SERVER PVE EU · groups of 8+ · biweekly · 1 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Lonely's PVE Playground | [MARS] wipe?

The force wipe is the only wipe for Lonely's PVE Playground | [MARS], once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 19 hours. Its tags state a wipe schedule of one month.

On Lonely's PVE Playground | [MARS], what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 3 it had fallen below half where the hold failed.

Server

Which location hosts Lonely's PVE Playground | [MARS]?

The NA tag on Lonely's PVE Playground | [MARS] lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.99.41:28030 is its address.

What Rust build does Lonely's PVE Playground | [MARS] run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Lonely's PVE Playground | [MARS]. Joining requires the same protocol on your game; Steam handles the update.

Is Lonely's PVE Playground | [MARS] up, and how steady is its uptime?

Lonely's PVE Playground | [MARS] reports online at the current check. Its reported uptime indicates a restart roughly 16 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Does Lonely's PVE Playground | [MARS] perform well?

Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 2,341, covering buildings, deployables and the rest of the world. At its highest, memory use was 1,194 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Lonely's PVE Playground | [MARS] be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins; NA (North America): The server browser files it under North America are the tags Lonely's PVE Playground | [MARS] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Lonely's PVE Playground | [MARS] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Lonely's PVE Playground | [MARS]: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

What position does Lonely's PVE Playground | [MARS] hold in the server rankings?

For player hours over the last seven days, Lonely's PVE Playground | [MARS] places #14,250 globally and #1,474 in North America, in the top 64% of all ranked servers.

How many players does Lonely's PVE Playground | [MARS] carry?

Lonely's PVE Playground | [MARS] holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 02:00 UTC shows the highest average: 0 players.

Settings

What settings and rules does Lonely's PVE Playground | [MARS] use?

No gather rate is given in the name of Lonely's PVE Playground | [MARS]. No custom group limit: 8 players is the standard. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map for Lonely's PVE Playground | [MARS]?

A procedural map of size 1,000 with seed 1337, generated by the game, runs on Lonely's PVE Playground | [MARS]. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

How do you connect to Lonely's PVE Playground | [MARS]?

In the Rust console (F1), enter client.connect 66.51.99.41:28030. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,^e,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE No fighting between players, with the world as the threat.
^e
Minigames Minigames such as arenas, Bedwars and parkour.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.