M_SERVER PVE
Online EU 94.154.200.202:28016 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 12h | Thu 12 Nov, 02:17 UTC | its own |
| 27d 12h | Thu 26 Nov, 02:17 UTC | its own |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 12h | Thu 10 Dec, 02:17 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:17 UTC14d ago | 7 | – | running | 0 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 8 | halved by day 7 | 13.4 days | 2 |
| Sun 27 Sep, 04:01 UTC32d ago | 6 | held half | 4.6 days | 0 |
| Sat 26 Sep, 18:14 UTC32d ago | 6 | – | 0.4 days | 2 |
| Thu 17 Sep, 02:12 UTC42d ago | 7 | held half | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RUMINI-Rust =|PVE|Нервы|На|Пределе|= | EU · groups of 8+ · monthly · 2 on average | 1 / 22 |
| RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10 | groups of 8+ · biweekly · 9 on average | 7 / 100 |
| BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS | groups of 100+ · biweekly · 7 on average | 5 / 200 |
| EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop | EU · groups of 15+ · 25x · monthly · 5 on average | 10 / 100 |
| №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho | groups of 16+ · monthly · 2 on average | 4 / 40 |
| Fusion 3.64 (test) | groups of 8+ · monthly · 1 on average | 1 / 30 |
Quick answers
from the figures on this pageWipe data
On what cycle does M_SERVER PVE wipe?
The tag sets the prediction: too few of M_SERVER PVE's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 14 days 11 hours. The tags carry an every-two-weeks wipe schedule.
On M_SERVER PVE, what happens on wipe day?
Across recent wipes the busiest point averaged 7 players. Peak population for the latest wipe came 14 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. By day 7 it had fallen below half where the hold failed.
Server details
Which location hosts M_SERVER PVE?
Its EU tag puts M_SERVER PVE in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 94.154.200.202:28016.
Which Rust version is M_SERVER PVE on?
Rust network protocol 2635 and build 168909 on Linux is the setup for M_SERVER PVE. The protocol has to match before you can join; Steam updates it automatically.
How reliable is M_SERVER PVE, and is it online now?
As of the latest refresh, M_SERVER PVE is online. Its reported uptime indicates a restart roughly 22 minutes ago. Of 168 hours in the last 7 full days, 148 were up: 88%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on M_SERVER PVE stable?
The 48-hour average was 119 server fps; the low was 114. Entity count reached 134,061, covering buildings, deployables and the rest of the world. Peak memory was 4,673 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do M_SERVER PVE's tags stand for?
Tags from M_SERVER PVE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does M_SERVER PVE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include M_SERVER PVE: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Who operates M_SERVER PVE?
Among the servers we track, none besides M_SERVER PVE uses its m-server.pp.ua hostname.
Population
Where does M_SERVER PVE sit among Rust servers?
Ranked on seven-day player hours, M_SERVER PVE is #3,259 overall and #1,224 in Europe, within the top 15% of ranked servers.
What is the population of M_SERVER PVE?
Of 100 slots, 0 are filled on M_SERVER PVE at this refresh. Seven-day figures: an average of 1 players and a peak of 8. Averaged over 48 hours, activity is highest at 17:00 UTC with 4 players.
Map and rules
What are the settings on M_SERVER PVE, and its rules?
Gather rate is not mentioned in the name of M_SERVER PVE. The game's default 8-player group limit is in force. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for M_SERVER PVE?
The game generates a procedural map of size 4,500 with seed 1090470307 for M_SERVER PVE. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join M_SERVER PVE?
In the Rust console (F1), enter client.connect 94.154.200.202:28016. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://M-SERVER.pp.ua/.