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Drill-through Server detail

№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho

Online 208.52.153.33:28069 checked 3h ago

Drill-through
FilterServeris №[2] D2S Chaotica PvE 1000 Zombies|Raidab…
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 7/ 40
7-day average 2 peak 7
Rank #2,096 top 9%
Last wipe 27d ago monthly schedule
Next wipe 7d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 18% full

Players

average and peak, with its wipes marked
AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

InWhen, UTCKind
7d 22hThu 5 Nov, 19:00 UTCFW force wipe
35d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW27d ago 13 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RUMINI-Rust =|PVE|Нервы|На|Пределе|= EU · groups of 8+ · monthly · 2 on average 4 / 22
Fusion 3.64 (test) groups of 8+ · monthly · 1 on average 1 / 30
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10 groups of 8+ · biweekly · 10 on average 12 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS groups of 100+ · biweekly · 7 on average 9 / 200
M_SERVER PVE EU · groups of 8+ · biweekly · 1 on average 2 / 100
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop EU · groups of 15+ · 25x · monthly · 5 on average 13 / 100

Quick answers

from the figures on this page

Wipe cycle

When does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho wipe?

The force wipe is the only wipe for №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days. A monthly wipe schedule is published in its tags.

On №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho, what happens on wipe day?

Across recent wipes the busiest point averaged 13 players. The highest player count on the latest wipe arrived 47 hours in.

Server details

Which location hosts №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

No region appears in what №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 208.52.153.33:28069.

What Rust build does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho run?

Rust network protocol 2635 and build 168909 on Linux is the setup for №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho. The protocol has to match before you can join; Steam updates it automatically.

What uptime does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho show, and is it up?

The current status of №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho is online. Its reported uptime indicates a restart roughly 4 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho show?

Server fps averaged 30 over the last 48 hours, with a floor of 30. Buildings, deployables and all other world objects brought the entity total to 87,243. Memory use reached 3,674 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho carry?

The game's server browser reads the tags №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Loot is provided for aim and PvP practice; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

Among the Rust Server Analytics lists №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho fits are: Modded Rust servers: live data, Rust aim training servers, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho sit among Rust servers?

On player hours over seven days, №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho ranks #2,096, within the top 9% of ranked servers.

How many players does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho carry?

Of 40 slots, 7 are filled on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho at this refresh. Averaging 2 players across seven days, the server reached a peak of 7. Across the last 48 hours, 17:00 UTC shows the highest average: 7 players.

Settings

What settings and rules does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho use?

Gather rate is not mentioned in the name of №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho. Players per group: up to 16. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

The game generates a procedural map of size 3,900 with seed 1337 for №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.52.153.33:28069. Find it online at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^e,^d,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts16
Group limit The cap is 16 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^e
Minigames Minigame rotation covering arenas, Bedwars, parkour and more.
^d
Combat training Loot is provided for aim and PvP practice.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.