[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills
Online NA 66.51.99.39:28019 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:10 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 31 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 21 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 62 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 12 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 11 / 200 |
Quick answers
from the figures on this pageWipe data
When does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills wipe?
The force wipe is the only wipe for [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills: what should you expect?
The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
Its NA tag puts [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 66.51.99.39:28019.
What Rust build does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills run?
On Linux, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills up, and how steady is its uptime?
As of the latest refresh, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is online. Its reported uptime indicates a restart roughly 1 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills perform well?
Server fps averaged 109 over the last 48 hours, with a floor of 71. Buildings, deployables and all other world objects brought the entity total to 100,134. Memory use reached 4,867 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills carry?
The game's server browser reads the tags [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
Among the Rust Server Analytics lists [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills compare?
Ranked on seven-day player hours, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is #5,968 overall and #976 in North America, within the top 27% of ranked servers.
How many players does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills carry?
Population at the current refresh: 1 players on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 15:00 UTC, at an average of 1 players.
Map and rules
What settings and rules does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills use?
The name of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills does not state a gather rate. A maximum of 100 players per group applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills: which one is it?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.39:28019. https://forgerustservers.com is its website.