Pure Vanilla
Offline NA 66.51.99.38:28000 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:35 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 23 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 15 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 57 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 9 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 2 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Pure Vanilla: what is it?
With the force wipe, once a month, Pure Vanilla wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 6 days 10 hours ago. Its tags state a wipe schedule of one month.
Wipe day on Pure Vanilla: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of Pure Vanilla?
The NA tag on Pure Vanilla lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.38:28000 is its address.
What Rust build does Pure Vanilla run?
On Linux, Pure Vanilla runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Pure Vanilla, and is it online now?
Offline at this refresh: Pure Vanilla, last seen 2 days 16 hours ago. Of 168 hours in the last 7 full days, 5 were up: 3%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
How should the tags on Pure Vanilla be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags Pure Vanilla publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Pure Vanilla?
Among the Rust Server Analytics lists Pure Vanilla fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
Where does Pure Vanilla sit among Rust servers?
Pure Vanilla holds #10,207 on seven-day player hours and #1,287 in North America, inside the top 46% of the ranked field.
How many players does Pure Vanilla carry?
The last sighting of Pure Vanilla was 2 days 16 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.
Settings
How is Pure Vanilla configured, and what rules apply?
No gather rate is given in the name of Pure Vanilla. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Pure Vanilla?
A procedural map of size 5,000 with seed 1, generated by the game, runs on Pure Vanilla. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to Pure Vanilla?
In the Rust console (F1), enter client.connect 66.51.99.38:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you.