Rusty Playhouse - PVE
Online NA 66.51.99.126:28020 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 53 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 107 / 125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 41 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 29 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 37 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 18 / 200 |
Quick answers
from the figures on this pageWipe data
When does Rusty Playhouse - PVE wipe?
The force wipe is the only wipe for Rusty Playhouse - PVE, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 5 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on Rusty Playhouse - PVE: what should you expect?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 30 hours after it began.
Server
What is the hosting location of Rusty Playhouse - PVE?
The NA tag on Rusty Playhouse - PVE lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.126:28020 is its address.
What Rust build does Rusty Playhouse - PVE run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rusty Playhouse - PVE. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rusty Playhouse - PVE show, and is it up?
Rusty Playhouse - PVE reports online at the current check. About 7 days 2 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 143 were up: 85%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Rusty Playhouse - PVE perform well?
The 48-hour average was 18 server fps; the low was 5. Entity count reached 58,325, covering buildings, deployables and the rest of the world. Peak memory was 3,299 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Rusty Playhouse - PVE carry?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser are the tags Rusty Playhouse - PVE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rusty Playhouse - PVE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rusty Playhouse - PVE: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Rusty Playhouse - PVE sit among Rust servers?
Rusty Playhouse - PVE holds #3,964 on seven-day player hours and #657 in North America, inside the top 18% of the ranked field.
At what level does Rusty Playhouse - PVE run its population?
Of 50 slots, 1 are filled on Rusty Playhouse - PVE at this refresh. Averaging 1 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 22:00 UTC with 1 players.
Map and rules
How is Rusty Playhouse - PVE configured, and what rules apply?
No gather rate is given in the name of Rusty Playhouse - PVE. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Rusty Playhouse - PVE: which one is it?
Rusty Playhouse - PVE uses a procedural map of size 3,000 with seed 1090399272, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Rusty Playhouse - PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.126:28020.