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Drill-through Server detail

Rusty Playhouse - PVE

Online NA 66.51.99.126:28020 checked 13m ago

Drill-through
FilterServeris Rusty Playhouse - PVE
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 50
7-day average 1 peak 4
Rank #3,964 top 18% · #657 in NA
Last wipe 28d ago monthly schedule
Next wipe 6d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
34d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 53 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average 107 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 41 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 29 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 37 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 18 / 200

Quick answers

from the figures on this page

Wipe data

When does Rusty Playhouse - PVE wipe?

The force wipe is the only wipe for Rusty Playhouse - PVE, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 5 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on Rusty Playhouse - PVE: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 30 hours after it began.

Server

What is the hosting location of Rusty Playhouse - PVE?

The NA tag on Rusty Playhouse - PVE lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.126:28020 is its address.

What Rust build does Rusty Playhouse - PVE run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rusty Playhouse - PVE. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rusty Playhouse - PVE show, and is it up?

Rusty Playhouse - PVE reports online at the current check. About 7 days 2 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 143 were up: 85%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Rusty Playhouse - PVE perform well?

The 48-hour average was 18 server fps; the low was 5. Entity count reached 58,325, covering buildings, deployables and the rest of the world. Peak memory was 3,299 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Rusty Playhouse - PVE carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser are the tags Rusty Playhouse - PVE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rusty Playhouse - PVE appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rusty Playhouse - PVE: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Rusty Playhouse - PVE sit among Rust servers?

Rusty Playhouse - PVE holds #3,964 on seven-day player hours and #657 in North America, inside the top 18% of the ranked field.

At what level does Rusty Playhouse - PVE run its population?

Of 50 slots, 1 are filled on Rusty Playhouse - PVE at this refresh. Averaging 1 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 22:00 UTC with 1 players.

Map and rules

How is Rusty Playhouse - PVE configured, and what rules apply?

No gather rate is given in the name of Rusty Playhouse - PVE. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Rusty Playhouse - PVE: which one is it?

Rusty Playhouse - PVE uses a procedural map of size 3,000 with seed 1090399272, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Rusty Playhouse - PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.126:28020.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.