Pigs
Online NA 66.51.96.87:28000 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW28d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:22 UTC28d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 51 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 41 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 103 / 125 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 37 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 37 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 13 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Pigs wipe?
Once a month Pigs wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 22 hours ago the current world was made. The tags carry a monthly wipe schedule.
On Pigs, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 25 hours after the latest wipe the crowd peaked.
Server details
In which region does Pigs sit?
In North America, according to its NA tag, sits Pigs. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 66.51.96.87:28000.
Which Rust version is Pigs on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Pigs. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Pigs show, and is it up?
The current status of Pigs is online. The uptime it reports puts the last restart at about 6 days 22 hours ago. 99% uptime over the last 7 full days, equal to 166 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
Does Pigs perform well?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 48,415. Peak memory was 2,435 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Pigs carry?
Tags from Pigs, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Pigs appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Pigs among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Pigs compare?
Ranked on seven-day player hours, Pigs is #11,334 overall and #1,324 in North America, within the top 51% of ranked servers.
How many players does Pigs carry?
Population at the current refresh: 0 players on Pigs, against 50 slots. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What settings and rules does Pigs use?
Gather rate is not mentioned in the name of Pigs. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Pigs?
Pigs uses a procedural map of size 3,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to Pigs?
In the Rust console (F1), enter client.connect 66.51.96.87:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you.