US | Farmer's Paradise PVE | No Raiding/Killing/Stealing
Online NA 66.51.96.64:28025 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:13 UTC23d ago | 2 | – | running | 0 |
| Sun 4 Oct, 18:13 UTC24d ago | 2 | – | 1 days | 0 |
| Sat 3 Oct, 18:13 UTC25d ago | 2 | – | 1 days | 0 |
| Fri 2 Oct, 18:13 UTC26d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 58 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 34 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 46 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 81 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 43 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 14 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipe?
Once a month US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 23 days 5 hours. A monthly wipe schedule is published in its tags.
On US | Farmer's Paradise PVE | No Raiding/Killing/Stealing, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 3 hours in.
Server
In which region does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing sit?
The NA tag on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.96.64:28025.
Which Rust version is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing. Your game must match the protocol to join, and Steam applies that update.
Is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing up, and how steady is its uptime?
The current status of US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing stable?
Server fps averaged 33 over the last 48 hours, with a floor of 5. Entity count reached 101,216, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,685 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America are the tags US | Farmer's Paradise PVE | No Raiding/Killing/Stealing publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include US | Farmer's Paradise PVE | No Raiding/Killing/Stealing: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing compare?
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing holds #3,850 on seven-day player hours and #637 in North America, inside the top 17% of the ranked field.
At what level does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing run its population?
Of 50 slots, 0 are filled on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing at this refresh. Seven-day figures: an average of 1 players and a peak of 4. Across the last 48 hours, 01:00 UTC shows the highest average: 3 players.
Map and rules
What are the settings on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing, and its rules?
No gather rate is given in the name of US | Farmer's Paradise PVE | No Raiding/Killing/Stealing. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing: which one is it?
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing uses a procedural map of size 4,250 with seed 145956, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.96.64:28025. https://discord.com/invite/zdHUP6SPqm is its website.