THREE | NITECORE PvE
Online NA 66.51.96.60:28005 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:59 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 31 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 24 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 24 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 62 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 14 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does THREE | NITECORE PvE wipe?
The force wipe is the only wipe for THREE | NITECORE PvE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 4 days 6 hours ago. The tags carry a monthly wipe schedule.
Wipe day on THREE | NITECORE PvE: what should you expect?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 2 hours after it began.
Server details
What is the hosting location of THREE | NITECORE PvE?
Its NA tag puts THREE | NITECORE PvE in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.96.60:28005 is its address.
Which Rust version is THREE | NITECORE PvE on?
On Linux, THREE | NITECORE PvE runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does THREE | NITECORE PvE show, and is it up?
As of the latest refresh, THREE | NITECORE PvE is online. About 3 days 6 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 95 were up: 57%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does THREE | NITECORE PvE perform well?
The 48-hour average was 17 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 68,166. Peak memory was 3,103 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on THREE | NITECORE PvE carry?
Tags from THREE | NITECORE PvE, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does THREE | NITECORE PvE appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count THREE | NITECORE PvE among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
Where does THREE | NITECORE PvE sit among Rust servers?
THREE | NITECORE PvE holds #5,520 on seven-day player hours and #918 in North America, inside the top 25% of the ranked field.
What is the population of THREE | NITECORE PvE?
Population at the current refresh: 0 players on THREE | NITECORE PvE, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 21:00 UTC with 1 players.
Map and rules
What settings and rules does THREE | NITECORE PvE use?
No gather rate is given in the name of THREE | NITECORE PvE. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on THREE | NITECORE PvE: which one is it?
THREE | NITECORE PvE uses a procedural map of size 3,500 with seed 724241993, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto THREE | NITECORE PvE?
In the Rust console (F1), enter client.connect 66.51.96.60:28005. Launch Rust on this page also works, opening Rust through Steam and connecting you.