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Drill-through Server detail

[PVE] Man VS Wild

Offline NA 66.25.101.122:28015 checked 22d ago

Drill-through
FilterServeris [PVE] Man VS Wild
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,967 top 71% · #1547 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
35d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:14 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 30 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 31 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average 77 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 16 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 22 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 16 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [PVE] Man VS Wild: what is it?

The force wipe is the only wipe for [PVE] Man VS Wild, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 22 hours ago. Its tags state a wipe schedule of one month.

Wipe day on [PVE] Man VS Wild: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 22 hours after it began.

Server details

Which location hosts [PVE] Man VS Wild?

In North America, according to its NA tag, sits [PVE] Man VS Wild. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.25.101.122:28015 is its address.

What Rust build does [PVE] Man VS Wild run?

On Windows, [PVE] Man VS Wild runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [PVE] Man VS Wild, and is it online now?

Offline at this refresh: [PVE] Man VS Wild, last seen 22 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

What do [PVE] Man VS Wild's tags stand for?

The game's server browser reads the tags [PVE] Man VS Wild publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): 50 slots in total; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [PVE] Man VS Wild appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [PVE] Man VS Wild among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does [PVE] Man VS Wild sit among Rust servers?

For player hours over the last seven days, [PVE] Man VS Wild places #15,967 globally and #1,547 in North America, in the top 71% of all ranked servers.

How many players does [PVE] Man VS Wild carry?

The last sighting of [PVE] Man VS Wild was 22 days 15 hours ago; it is offline at this refresh.

Settings

How is [PVE] Man VS Wild configured, and what rules apply?

Gather rate is not mentioned in the name of [PVE] Man VS Wild. The cap on group membership is 10 players. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [PVE] Man VS Wild: which one is it?

A procedural map of size 4,500 with seed 23133243, generated by the game, runs on [PVE] Man VS Wild. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [PVE] Man VS Wild?

In the Rust console (F1), enter client.connect 66.25.101.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.paypal.com/paypalme/ManVsWild.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmvanilla,cs166652,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players 50 slots in total.
ts10
Group limit Teams hold no more than 10.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.