dst build testing ground
Offline 65.190.49.156:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:45 UTC26d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 14 on average | 13 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 8 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 4 / 30 |
| BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 4 / 100 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for dst build testing ground: what is it?
With the force wipe, once a month, dst build testing ground wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server
In which region does dst build testing ground sit?
No region is published by dst build testing ground. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 65.190.49.156:28015.
What Rust build does dst build testing ground run?
Rust network protocol 2634 and build 167781 on Linux is the setup for dst build testing ground. Joining requires the same protocol on your game; Steam handles the update.
What uptime does dst build testing ground show, and is it up?
Offline at this refresh: dst build testing ground, last seen 10 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.
Tags
Which meanings do the tags on dst build testing ground carry?
gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): Base design and building practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags dst build testing ground publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does dst build testing ground appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include dst build testing ground: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does dst build testing ground compare?
On player hours over seven days, dst build testing ground ranks #15,253, within the top 69% of ranked servers.
How many players does dst build testing ground carry?
No response from dst build testing ground at the latest check, with a last sighting 10 days 3 hours ago.
Map and rules
What settings and rules does dst build testing ground use?
No gather rate is given in the name of dst build testing ground. The default group cap of 8 players applies. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for dst build testing ground?
The game generates a procedural map for dst build testing ground.
How to join
How can a player join dst build testing ground?
In the Rust console (F1), enter client.connect 65.190.49.156:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.