world1
Offline 51.38.13.133:26015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 69 | – | running | 0 |
| Thu 1 Oct, 18:34 UTC FW27d ago | 66 | – | 0.5 days | 0 |
| Wed 30 Sep, 08:24 UTC29d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 32 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 22 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 63 / 100 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 37 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for world1: what is it?
Once a month world1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 1 hours. A monthly wipe schedule is published in its tags.
On world1, what happens on wipe day?
The average busiest count over recent wipes is 46 players. Peak population for the latest wipe came 47 hours after it began.
Server details
Which location hosts world1?
No region appears in what world1 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 51.38.13.133:26015 is its address.
Which Rust version is world1 on?
The platform is Windows, with Rust network protocol 2634 and build 166494 running on world1. Joining requires the same protocol on your game; Steam handles the update.
How reliable is world1, and is it online now?
The current status is offline for world1, with the last sighting 23 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do world1's tags stand for?
Tags from world1, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does world1 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists world1 fits are: Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does world1 hold in the server rankings?
Player hours for the last seven days place world1 at #10,521, in the top 47% of the ranked field.
At what level does world1 run its population?
world1 is offline at this refresh; the last contact was 23 days 4 hours ago.
Map and rules
What settings and rules does world1 use?
No gather rate is given in the name of world1. No custom group limit: 8 players is the standard. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on world1: which one is it?
The game generates a procedural map of size 6,000 with seed 3486489 for world1. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
How to join
What is the way onto world1?
In the Rust console (F1), enter client.connect 51.38.13.133:26015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://taolesi.online.