[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid
Online NA 51.222.254.161:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:42 UTC FW27d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 59 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 33 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 39 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 70 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 21 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 7 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid: what is it?
The force wipe is the only wipe for [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 3 hours. A monthly wipe schedule is published in its tags.
On [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, what happens on wipe day?
Across recent wipes the busiest point averaged 15 players. Peak population for the latest wipe came 47 hours after it began.
Server
In which region does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid sit?
In North America, according to its NA tag, sits [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 51.222.254.161:28015 is its address.
What Rust build does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid run?
Rust network protocol 2635 and build 168909 on Linux is the setup for [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid. The protocol has to match before you can join; Steam updates it automatically.
Is [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid up, and how steady is its uptime?
The current status of [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid is online. The uptime it reports puts the last restart at about 46 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid show?
Server fps averaged 19 over the last 48 hours, with a floor of 5. At its highest the entity count was 194,631, including buildings, deployables and all else. At its highest, memory use was 6,082 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid's tags stand for?
Tags from [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid compare?
Ranked on seven-day player hours, [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid is #2,530 overall and #408 in North America, within the top 11% of ranked servers.
At what level does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid run its population?
Of 100 slots, 0 are filled on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid at this refresh. Averaging 2 players across seven days, the server reached a peak of 8. Averaged over 48 hours, activity is highest at 15:00 UTC with 4 players.
Map and rules
What are the settings on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, and its rules?
The name of [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid does not state a gather rate. Players per group: up to 10. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
The game generates a procedural map of size 5,000 with seed 380140597 for [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
In the Rust console (F1), enter client.connect 51.222.254.161:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://store.rustedreality.ca/ is its website.