PVE | MetaRust | Vanilla | Monthly
Online 51.161.198.14:5004 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:03 UTC FW28d ago | 12 | – | running | 0 |
| Thu 17 Sep, 12:47 UTC42d ago | 9 | halved by day 5 | 14.4 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 34 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 27 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 39 on average | 63 / 100 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 31 / 200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 34 on average | 37 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 27 / 100 |
Quick answers
from the figures on this pageWipe data
When does PVE | MetaRust | Vanilla | Monthly wipe?
Once a month PVE | MetaRust | Vanilla | Monthly wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 8 hours ago the current world was made. The tags carry a monthly wipe schedule.
On PVE | MetaRust | Vanilla | Monthly, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. 35 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.
Server details
Which location hosts PVE | MetaRust | Vanilla | Monthly?
No region appears in what PVE | MetaRust | Vanilla | Monthly publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 51.161.198.14:5004.
Which Rust version is PVE | MetaRust | Vanilla | Monthly on?
On Linux, PVE | MetaRust | Vanilla | Monthly runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is PVE | MetaRust | Vanilla | Monthly up, and how steady is its uptime?
As of the latest refresh, PVE | MetaRust | Vanilla | Monthly is online. About 10 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does PVE | MetaRust | Vanilla | Monthly show?
The 48-hour average was 77 server fps; the low was 54. Buildings, deployables and all other world objects brought the entity total to 171,832. Memory use reached 7,172 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on PVE | MetaRust | Vanilla | Monthly carry?
The game's server browser reads the tags PVE | MetaRust | Vanilla | Monthly publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature PVE | MetaRust | Vanilla | Monthly?
Among the Rust Server Analytics lists PVE | MetaRust | Vanilla | Monthly fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does PVE | MetaRust | Vanilla | Monthly compare?
The seven-day player-hours rank for PVE | MetaRust | Vanilla | Monthly is #2,264, inside the top 10% of all ranked servers.
How many players does PVE | MetaRust | Vanilla | Monthly carry?
PVE | MetaRust | Vanilla | Monthly holds 0 players of its 100 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 7. Across the last 48 hours, 09:00 UTC shows the highest average: 4 players.
Map and rules
What are the settings on PVE | MetaRust | Vanilla | Monthly, and its rules?
Gather rate is not mentioned in the name of PVE | MetaRust | Vanilla | Monthly. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for PVE | MetaRust | Vanilla | Monthly?
A procedural map of size 4,500 with seed 114209, generated by the game, runs on PVE | MetaRust | Vanilla | Monthly. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join PVE | MetaRust | Vanilla | Monthly?
In the Rust console (F1), enter client.connect 51.161.198.14:5004. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/3vwaNaknCU is its website.