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Drill-through Server detail

PVE | MetaRust | Vanilla | Monthly

Online 51.161.198.14:5004 checked 12m ago

Drill-through
FilterServeris PVE | MetaRust | Vanilla | Monthly
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 2 peak 7
Rank #2,264 top 10%
Last wipe 28d ago monthly schedule
Next wipe 6d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246807:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap14.4 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 5

Coming wipes

InWhen, UTCKind
6d 12hThu 5 Nov, 19:00 UTCFW force wipe
34d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:03 UTC FW28d ago 12 – running 0
Thu 17 Sep, 12:47 UTC42d ago 9 halved by day 5 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 34 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 27 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 39 on average 63 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 31 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 34 on average 37 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 27 / 100

Quick answers

from the figures on this page

Wipe data

When does PVE | MetaRust | Vanilla | Monthly wipe?

Once a month PVE | MetaRust | Vanilla | Monthly wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 8 hours ago the current world was made. The tags carry a monthly wipe schedule.

On PVE | MetaRust | Vanilla | Monthly, what happens on wipe day?

Across recent wipes the busiest point averaged 10 players. 35 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server details

Which location hosts PVE | MetaRust | Vanilla | Monthly?

No region appears in what PVE | MetaRust | Vanilla | Monthly publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 51.161.198.14:5004.

Which Rust version is PVE | MetaRust | Vanilla | Monthly on?

On Linux, PVE | MetaRust | Vanilla | Monthly runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is PVE | MetaRust | Vanilla | Monthly up, and how steady is its uptime?

As of the latest refresh, PVE | MetaRust | Vanilla | Monthly is online. About 10 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does PVE | MetaRust | Vanilla | Monthly show?

The 48-hour average was 77 server fps; the low was 54. Buildings, deployables and all other world objects brought the entity total to 171,832. Memory use reached 7,172 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on PVE | MetaRust | Vanilla | Monthly carry?

The game's server browser reads the tags PVE | MetaRust | Vanilla | Monthly publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature PVE | MetaRust | Vanilla | Monthly?

Among the Rust Server Analytics lists PVE | MetaRust | Vanilla | Monthly fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does PVE | MetaRust | Vanilla | Monthly compare?

The seven-day player-hours rank for PVE | MetaRust | Vanilla | Monthly is #2,264, inside the top 10% of all ranked servers.

How many players does PVE | MetaRust | Vanilla | Monthly carry?

PVE | MetaRust | Vanilla | Monthly holds 0 players of its 100 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 7. Across the last 48 hours, 09:00 UTC shows the highest average: 4 players.

Map and rules

What are the settings on PVE | MetaRust | Vanilla | Monthly, and its rules?

Gather rate is not mentioned in the name of PVE | MetaRust | Vanilla | Monthly. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for PVE | MetaRust | Vanilla | Monthly?

A procedural map of size 4,500 with seed 114209, generated by the game, runs on PVE | MetaRust | Vanilla | Monthly. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join PVE | MetaRust | Vanilla | Monthly?

In the Rust console (F1), enter client.connect 51.161.198.14:5004. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/3vwaNaknCU is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.