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Drill-through Server detail

Survival Legends Test

Online NA 50.36.100.212:28025 checked 7m ago

Drill-through
FilterServeris Survival Legends Test
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 5
7-day average 0 peak 4
Rank #5,446 top 24% · #915 in NA
Last wipe 7h ago monthly schedule
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75102:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 17:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 17:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct22 Oct26 Oct30 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
34d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 27 OctTue 27 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:37 UTC7h ago – – running 1
Tue 27 Oct, 22:47 UTC2d ago 4 – 1.8 days 0
Tue 27 Oct, 15:55 UTC2d ago 4 – 0.3 days 0
Mon 12 Oct, 19:33 UTC17d ago 2 halved by day 1 14.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average 63 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 38 on average 106 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 41 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average 38 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 38 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 16 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Survival Legends Test wipe?

The force wipe is the only wipe for Survival Legends Test, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 7 hours ago. Its tags state a wipe schedule of one month.

On Survival Legends Test, what happens on wipe day?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

In which region does Survival Legends Test sit?

Its NA tag puts Survival Legends Test in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 50.36.100.212:28025 is its address.

What Rust build does Survival Legends Test run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Survival Legends Test. Your game must match the protocol to join, and Steam applies that update.

What uptime does Survival Legends Test show, and is it up?

As of the latest refresh, Survival Legends Test is online. About 6 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.

What performance does Survival Legends Test show?

Over 48 hours the average held at 213 server fps, and the minimum was 160. Entity count reached 20,683, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,925 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Survival Legends Test carry?

Tags from Survival Legends Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Survival Legends Test?

Among the Rust Server Analytics lists Survival Legends Test fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player numbers

Where does Survival Legends Test sit among Rust servers?

Ranked on seven-day player hours, Survival Legends Test is #5,446 overall and #915 in North America, within the top 24% of ranked servers.

What is the population of Survival Legends Test?

Population at the current refresh: 0 players on Survival Legends Test, against 5 slots. Averaging 0 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 17:00 UTC with 0 players.

Map and rules

How is Survival Legends Test configured, and what rules apply?

No gather rate is given in the name of Survival Legends Test. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Survival Legends Test?

Survival Legends Test uses a procedural map of size 6,000 with seed 339491012, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

How to join

What is the way onto Survival Legends Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.36.100.212:28025. Find it online at https://survivallegendshosting.net/.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.