Survival Legends Test
Online NA 50.36.100.212:28025 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:37 UTC7h ago | – | – | running | 1 |
| Tue 27 Oct, 22:47 UTC2d ago | 4 | – | 1.8 days | 0 |
| Tue 27 Oct, 15:55 UTC2d ago | 4 | – | 0.3 days | 0 |
| Mon 12 Oct, 19:33 UTC17d ago | 2 | halved by day 1 | 14.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 63 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 38 on average | 106 / 125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 41 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 38 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 38 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 16 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Survival Legends Test wipe?
The force wipe is the only wipe for Survival Legends Test, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 7 hours ago. Its tags state a wipe schedule of one month.
On Survival Legends Test, what happens on wipe day?
The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
In which region does Survival Legends Test sit?
Its NA tag puts Survival Legends Test in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 50.36.100.212:28025 is its address.
What Rust build does Survival Legends Test run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Survival Legends Test. Your game must match the protocol to join, and Steam applies that update.
What uptime does Survival Legends Test show, and is it up?
As of the latest refresh, Survival Legends Test is online. About 6 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.
What performance does Survival Legends Test show?
Over 48 hours the average held at 213 server fps, and the minimum was 160. Entity count reached 20,683, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,925 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Survival Legends Test carry?
Tags from Survival Legends Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Survival Legends Test?
Among the Rust Server Analytics lists Survival Legends Test fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Player numbers
Where does Survival Legends Test sit among Rust servers?
Ranked on seven-day player hours, Survival Legends Test is #5,446 overall and #915 in North America, within the top 24% of ranked servers.
What is the population of Survival Legends Test?
Population at the current refresh: 0 players on Survival Legends Test, against 5 slots. Averaging 0 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 17:00 UTC with 0 players.
Map and rules
How is Survival Legends Test configured, and what rules apply?
No gather rate is given in the name of Survival Legends Test. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Survival Legends Test?
Survival Legends Test uses a procedural map of size 6,000 with seed 339491012, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
How to join
What is the way onto Survival Legends Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.36.100.212:28025. Find it online at https://survivallegendshosting.net/.