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Drill-through Server detail

My Server Name

Offline 5.231.117.215:28015 checked 25d ago

Drill-through
FilterServeris My Server Name
Attributes
teams off moddedoxidehardcore
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #16,003 top 70%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 1 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 0 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1 / 100
ShockRust | Blue | NoLimit no group limit · 149 on average 132 / 500

Quick answers

from the figures on this page

Wipe cycle

When does My Server Name wipe?

With too few of its wipes on record, My Server Name's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 23 hours ago.

Server

What is the hosting location of My Server Name?

No region is published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 5.231.117.215:28015.

Which Rust version is My Server Name on?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on My Server Name. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 25 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.

Tags

Which meanings do the tags on My Server Name carry?

Tags from My Server Name, as read by the game's server browser, are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp500 (Max players): Capacity of 500 slots; ts0 (Group limit): No teams here; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Server Name among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population

Against other Rust servers, how does My Server Name compare?

Player hours for the last seven days place My Server Name at #16,003, in the top 70% of the ranked field.

How many players does My Server Name carry?

The last sighting of My Server Name was 25 days 23 hours ago; it is offline at this refresh.

Map and rules

How is My Server Name configured, and what rules apply?

No gather rate is given in the name of My Server Name. Group limits are not published. It runs hardcore, Facepunch's most difficult mode. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on My Server Name: which one is it?

My Server Name uses a procedural map, which the game generates.

Connection

How do you connect to My Server Name?

In the Rust console (F1), enter client.connect 5.231.117.215:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp500
Max players Capacity of 500 slots.
ts0
Group limit No teams here.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.