Rust Server Analytics 35,442 players11,620 servers
All servers
Drill-through Server detail

(GER) Deadland Hardcore

Online 5.182.204.160:25006 checked 9m ago

Drill-through
FilterServeris (GER) Deadland Hardcore
Attributes
quad moddedcarbonpve
Last refreshed
Players now 0/ 50
7-day average 0 peak 5
Rank #4,648 top 21%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, and #297 of the quad servers (top 36%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:31 UTC26d ago 5 – running 0
Thu 1 Oct, 18:48 UTC FW27d ago 5 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average 0 / 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 0 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 0 / 100
Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average 1 / 50
Casual PVE Svenska Krigare EU · quad · 1 on average 0 / 20
Noob Friendly PVE Server EU · quad · monthly · 1 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does (GER) Deadland Hardcore wipe?

The rhythm of (GER) Deadland Hardcore cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 11 hours ago the current world was made.

On (GER) Deadland Hardcore, what happens on wipe day?

Recent wipes averaged a busiest count of 5 players. 19 hours after the latest wipe the crowd peaked.

Server

In which region does (GER) Deadland Hardcore sit?

The name of (GER) Deadland Hardcore points to Europe, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 5.182.204.160:25006 is its address.

What Rust build does (GER) Deadland Hardcore run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on (GER) Deadland Hardcore. The protocol has to match before you can join; Steam updates it automatically.

How reliable is (GER) Deadland Hardcore, and is it online now?

As of the latest refresh, (GER) Deadland Hardcore is online. About 7 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on (GER) Deadland Hardcore stable?

Server fps averaged 45 over the last 48 hours, with a floor of 42. At its highest the entity count was 128,181, including buildings, deployables and all else. Memory use reached 3,594 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on (GER) Deadland Hardcore carry?

Tags from (GER) Deadland Hardcore, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does (GER) Deadland Hardcore appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count (GER) Deadland Hardcore among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad.

Population

Where does (GER) Deadland Hardcore sit among Rust servers?

Player hours for the last seven days place (GER) Deadland Hardcore at #4,648, in the top 21% of the ranked field. The quad segment places it at #297.

What is the population of (GER) Deadland Hardcore?

(GER) Deadland Hardcore holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 5. The 48-hour peak window is 20:00 UTC, at an average of 1 players.

Settings

What are the settings on (GER) Deadland Hardcore, and its rules?

The name of (GER) Deadland Hardcore does not state a gather rate. Groups: quad, capped at 4 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for (GER) Deadland Hardcore?

A procedural map of size 4,500, generated by the game, runs on (GER) Deadland Hardcore. The name of the map is Custom Map.

How to join

How can a player join (GER) Deadland Hardcore?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.182.204.160:25006. Find it online at https://discord.com/invite/yFUm37JBgw.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.