Rust Server Analytics 69,961 players11,800 servers
All servers
Drill-through Server detail

My-Land Testserver

Online EU 46.4.10.168:28018 checked 12m ago

Drill-through
FilterServeris My-Land Testserver
Attributes
trio monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #10,595 top 48% · #2309 in EU
Last wipe 11d ago monthly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 48% of all ranked servers, top 79% in EU, and #463 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
35d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:47 UTC11d ago 1 – running 0
Fri 2 Oct, 22:13 UTC25d ago 1 halved by day 1 14 days 0
Sun 27 Sep, 14:28 UTC31d ago 1 halved by day 3 5.3 days 1
Sun 27 Sep, 07:09 UTC31d ago 1 – 0.3 days 0
Sat 26 Sep, 09:37 UTC32d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 3 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 3 / 100
Noob Friendly PVE Server EU · quad · monthly · 1 on average 1 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 32 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 34 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 33 / 140

Quick answers

from the figures on this page

Wipe data

On what cycle does My-Land Testserver wipe?

With the force wipe, once a month, My-Land Testserver wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 11 days 23 hours. A monthly wipe schedule is published in its tags.

Wipe day on My-Land Testserver: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 9 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

In which region does My-Land Testserver sit?

The EU tag on My-Land Testserver lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.4.10.168:28018 is its address.

Which Rust version is My-Land Testserver on?

Rust network protocol 2635 and build 168909 on Linux is the setup for My-Land Testserver. Your game must match the protocol to join, and Steam applies that update.

Is My-Land Testserver up, and how steady is its uptime?

My-Land Testserver reports online at the current check. Its reported uptime indicates a restart roughly 13 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.

What performance does My-Land Testserver show?

The 48-hour average was 59 server fps; the low was 19. At its highest the entity count was 83,446, including buildings, deployables and all else. Memory use reached 4,173 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do My-Land Testserver's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts3 (Group limit): The cap is 3 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags My-Land Testserver publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My-Land Testserver?

These Rust Server Analytics lists include My-Land Testserver: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does My-Land Testserver compare?

For player hours over the last seven days, My-Land Testserver places #10,595 globally and #2,309 in Europe, in the top 48% of all ranked servers. In the trio peer group, the rank is #463.

How many players does My-Land Testserver carry?

My-Land Testserver holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What settings and rules does My-Land Testserver use?

No gather rate is given in the name of My-Land Testserver. Up to 3 players can form a group (trio). pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My-Land Testserver?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on My-Land Testserver. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: My Land.

Connection

How can a player join My-Land Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.4.10.168:28018. Find it online at https://discord.com/invite/fRHzA8hjnM.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts3
Group limit The cap is 3 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.