Rust Server Analytics 36,352 players11,696 servers
All servers
Drill-through Server detail

[UK][PVE] Lads and Dads

Online 45.92.45.83:28015 checked 7m ago

Drill-through
FilterServeris [UK][PVE] Lads and Dads
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 64
7-day average 0 peak –
Rank #15,358 top 69%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 104 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 7 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 6 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 6 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 6 / 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 7 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [UK][PVE] Lads and Dads: what is it?

The rhythm of [UK][PVE] Lads and Dads cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 7 hours.

Server

Which location hosts [UK][PVE] Lads and Dads?

No region tag is published by [UK][PVE] Lads and Dads, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.92.45.83:28015.

What Rust build does [UK][PVE] Lads and Dads run?

On Windows, [UK][PVE] Lads and Dads runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [UK][PVE] Lads and Dads, and is it online now?

As of the latest refresh, [UK][PVE] Lads and Dads is online. About 5 days 4 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (5) was 99%, or 119 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

What performance does [UK][PVE] Lads and Dads show?

Over 48 hours the average held at 138 server fps, and the minimum was 123. At its highest the entity count was 73,044, including buildings, deployables and all else. At its highest, memory use was 2,864 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on [UK][PVE] Lads and Dads be read?

Tags from [UK][PVE] Lads and Dads, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp64 (Max players): Capacity of 64 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [UK][PVE] Lads and Dads appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [UK][PVE] Lads and Dads among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does [UK][PVE] Lads and Dads compare?

On player hours over seven days, [UK][PVE] Lads and Dads ranks #15,358, within the top 69% of ranked servers.

What is the population of [UK][PVE] Lads and Dads?

[UK][PVE] Lads and Dads holds 0 players of its 64 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

How is [UK][PVE] Lads and Dads configured, and what rules apply?

The name of [UK][PVE] Lads and Dads does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for [UK][PVE] Lads and Dads?

A procedural map of size 3,500 with seed 71000, generated by the game, runs on [UK][PVE] Lads and Dads. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [UK][PVE] Lads and Dads?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.92.45.83:28015.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp64
Max players Capacity of 64 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.