TOTAL WAR x1000000 | RUST BATTLEFIELD
Offline 45.131.111.178:28015 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 07:15 UTC18d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 10 on average | 19 / 200 |
| #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10 | EU · groups of 50+ · 1e+06x · weekly · 4 on average | 7 / 200 |
| RustedWorld AU LAST DAY OF WIPE EVENT|Spawn AK Kit|1000000x|PVP | OC · groups of 8+ · 1e+06x · weekly · 2 on average | 0 / 100 |
| CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS | EU · groups of 16+ · 1e+06x · 2 on average | 0 / 150 |
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 139 on average | 84 / 200 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 64 on average | 164 / 180 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TOTAL WAR x1000000 | RUST BATTLEFIELD: what is it?
With too few of its wipes on record, TOTAL WAR x1000000 | RUST BATTLEFIELD's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 10 hours.
Wipe day on TOTAL WAR x1000000 | RUST BATTLEFIELD: what should you expect?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does TOTAL WAR x1000000 | RUST BATTLEFIELD sit?
No region is published by TOTAL WAR x1000000 | RUST BATTLEFIELD. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 45.131.111.178:28015.
What Rust build does TOTAL WAR x1000000 | RUST BATTLEFIELD run?
Rust network protocol 2634 and build 167398 on Windows is the setup for TOTAL WAR x1000000 | RUST BATTLEFIELD. The protocol has to match before you can join; Steam updates it automatically.
Is TOTAL WAR x1000000 | RUST BATTLEFIELD up, and how steady is its uptime?
Last seen 18 days 10 hours ago, TOTAL WAR x1000000 | RUST BATTLEFIELD now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 7 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on TOTAL WAR x1000000 | RUST BATTLEFIELD be read?
Tags from TOTAL WAR x1000000 | RUST BATTLEFIELD, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TOTAL WAR x1000000 | RUST BATTLEFIELD?
These Rust Server Analytics lists include TOTAL WAR x1000000 | RUST BATTLEFIELD: Rust servers with a gather rate above 10x, Modded Rust servers: live data and Rust battlefield servers. It appears on the server list under the following filters: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Population
Where does TOTAL WAR x1000000 | RUST BATTLEFIELD sit among Rust servers?
The seven-day player-hours rank for TOTAL WAR x1000000 | RUST BATTLEFIELD is #15,860, inside the top 72% of all ranked servers.
At what level does TOTAL WAR x1000000 | RUST BATTLEFIELD run its population?
No response from TOTAL WAR x1000000 | RUST BATTLEFIELD at the latest check, with a last sighting 18 days 10 hours ago.
Settings
What settings and rules does TOTAL WAR x1000000 | RUST BATTLEFIELD use?
1e+06x gathering is what TOTAL WAR x1000000 | RUST BATTLEFIELD states in its name. The default group cap of 8 players applies. It runs battlefield, fast PvP with kits and high rates. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for TOTAL WAR x1000000 | RUST BATTLEFIELD?
TOTAL WAR x1000000 | RUST BATTLEFIELD uses a procedural map, which the game generates.
Connection
How can a player join TOTAL WAR x1000000 | RUST BATTLEFIELD?
In the Rust console (F1), enter client.connect 45.131.111.178:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.