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Drill-through Server detail

TOTAL WAR x1000000 | RUST BATTLEFIELD

Offline 45.131.111.178:28015 checked 18d ago

Drill-through
FilterServeris TOTAL WAR x1000000 | RUST BATTLEFIELD
Attributes
1e+06x moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,860 top 72%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:15 UTC18d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 10 on average 19 / 200
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10 EU · groups of 50+ · 1e+06x · weekly · 4 on average 7 / 200
RustedWorld AU LAST DAY OF WIPE EVENT|Spawn AK Kit|1000000x|PVP OC · groups of 8+ · 1e+06x · weekly · 2 on average 0 / 100
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS EU · groups of 16+ · 1e+06x · 2 on average 0 / 150
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 139 on average 84 / 200
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 64 on average 164 / 180

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TOTAL WAR x1000000 | RUST BATTLEFIELD: what is it?

With too few of its wipes on record, TOTAL WAR x1000000 | RUST BATTLEFIELD's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 10 hours.

Wipe day on TOTAL WAR x1000000 | RUST BATTLEFIELD: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does TOTAL WAR x1000000 | RUST BATTLEFIELD sit?

No region is published by TOTAL WAR x1000000 | RUST BATTLEFIELD. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 45.131.111.178:28015.

What Rust build does TOTAL WAR x1000000 | RUST BATTLEFIELD run?

Rust network protocol 2634 and build 167398 on Windows is the setup for TOTAL WAR x1000000 | RUST BATTLEFIELD. The protocol has to match before you can join; Steam updates it automatically.

Is TOTAL WAR x1000000 | RUST BATTLEFIELD up, and how steady is its uptime?

Last seen 18 days 10 hours ago, TOTAL WAR x1000000 | RUST BATTLEFIELD now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 7 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on TOTAL WAR x1000000 | RUST BATTLEFIELD be read?

Tags from TOTAL WAR x1000000 | RUST BATTLEFIELD, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TOTAL WAR x1000000 | RUST BATTLEFIELD?

These Rust Server Analytics lists include TOTAL WAR x1000000 | RUST BATTLEFIELD: Rust servers with a gather rate above 10x, Modded Rust servers: live data and Rust battlefield servers. It appears on the server list under the following filters: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Population

Where does TOTAL WAR x1000000 | RUST BATTLEFIELD sit among Rust servers?

The seven-day player-hours rank for TOTAL WAR x1000000 | RUST BATTLEFIELD is #15,860, inside the top 72% of all ranked servers.

At what level does TOTAL WAR x1000000 | RUST BATTLEFIELD run its population?

No response from TOTAL WAR x1000000 | RUST BATTLEFIELD at the latest check, with a last sighting 18 days 10 hours ago.

Settings

What settings and rules does TOTAL WAR x1000000 | RUST BATTLEFIELD use?

1e+06x gathering is what TOTAL WAR x1000000 | RUST BATTLEFIELD states in its name. The default group cap of 8 players applies. It runs battlefield, fast PvP with kits and high rates. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for TOTAL WAR x1000000 | RUST BATTLEFIELD?

TOTAL WAR x1000000 | RUST BATTLEFIELD uses a procedural map, which the game generates.

Connection

How can a player join TOTAL WAR x1000000 | RUST BATTLEFIELD?

In the Rust console (F1), enter client.connect 45.131.111.178:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^i,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^i
Battlefield PvP at pace, supported by kits and raised rates.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.