CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
Online EU 195.18.27.204:35000 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 5% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 09:40 UTC, in 1d 12h. Every Tuesday at 12:41 and every Saturday at 09:40 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 12h | Sat 31 Oct, 09:40 UTC | its own |
| 4d 15h | Tue 3 Nov, 12:41 UTC | its own |
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 12h | Sat 7 Nov, 09:40 UTC | its own |
| 11d 15h | Tue 10 Nov, 12:41 UTC | its own |
| 15d 12h | Sat 14 Nov, 09:40 UTC | its own |
| 18d 15h | Tue 17 Nov, 12:41 UTC | its own |
| 22d 12h | Sat 21 Nov, 09:40 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 175, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:41 UTC2d ago | 175 | – | running | 113 |
| Sat 24 Oct, 09:40 UTC5d ago | 120 | held half | 3.1 days | 52 |
| Tue 20 Oct, 12:40 UTC9d ago | 123 | held half | 3.9 days | 69 |
| Sat 17 Oct, 09:40 UTC12d ago | 166 | held half | 3.1 days | 90 |
| Tue 13 Oct, 12:43 UTC16d ago | 96 | held half | 3.9 days | 63 |
| Sat 10 Oct, 09:41 UTC19d ago | 174 | held half | 3.1 days | 77 |
| Tue 6 Oct, 12:40 UTC23d ago | 129 | held half | 3.9 days | 87 |
| Sat 3 Oct, 09:40 UTC26d ago | 173 | held half | 3.1 days | 95 |
| Thu 1 Oct, 17:55 UTC FW28d ago | 142 | – | 1.7 days | 135 |
| Tue 29 Sep, 12:40 UTC30d ago | 124 | held half | 2.2 days | 43 |
| Sat 26 Sep, 09:40 UTC33d ago | 148 | held half | 3.1 days | 102 |
| Tue 22 Sep, 12:40 UTC37d ago | 135 | held half | 3.9 days | 70 |
| Sat 19 Sep, 09:40 UTC40d ago | 163 | held half | 3.1 days | 29 |
| Tue 15 Sep, 12:41 UTC44d ago | 128 | held half | 3.9 days | 104 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ | EU · groups of 25+ · 1000x · weekly · 5 on average | 10 / 250 |
| GORGONA [X1000 | NOLIMIT | LOOT+ | FPS++] | EU · groups of 8+ · 1000x · weekly · 2 on average | 3 / 200 |
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 11 on average | 14 / 200 |
| KRISTALIX RUST - X50 | NOLIMIT | 27.10 | EU · groups of 30+ · 50x · weekly · 8 on average | 5 / 150 |
| EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 6 on average | 5 / 200 |
| #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10 | EU · groups of 50+ · 1e+06x · weekly · 4 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: what is it?
On CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS the wipe rhythm is every Tuesday at 12:41 and every Saturday at 09:40 UTC. A wipe is scheduled for Saturday 31 October at 09:40 UTC, according to this server's cycle. The current world dates from 2 days 8 hours. Its tags carry a weekly wipe schedule.
On CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, what happens on wipe day?
Recent wipes averaged a busiest count of 139 players. 3 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS sit?
The EU tag on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 195.18.27.204:35000 is its address.
What Rust build does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS run?
Rust network protocol 2635 and build 168909 on Linux is the setup for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Joining requires the same protocol on your game; Steam handles the update.
How reliable is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, and is it online now?
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS reports online at the current check. Its reported uptime indicates a restart roughly 15 hours ago. 98% uptime over the last 7 full days, equal to 164 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS perform well?
Over 48 hours the average held at 59 server fps, and the minimum was 45. At its highest the entity count was 442,328, including buildings, deployables and all else. Memory use reached 8,456 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS be read?
gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): Player slots: 125; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS among their servers: Rust servers with a gather rate above 10x, EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 50; Average players: 50+ on average.
Who operates CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
The same operator most likely runs CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS and the 3 other servers we track that also publish a cgle.org hostname.
Population
What position does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS hold in the server rankings?
For player hours over the last seven days, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS places #281 globally and #143 in Europe, in the top 1% of all ranked servers.
What is the population of CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Population at the current refresh: 97 players on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, against 125 slots. The seven-day mean is 65 players, against a peak of 175. Averaged over 48 hours, activity is highest at 13:00 UTC with 166 players.
Settings
How is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS configured, and what rules apply?
1000x gathering is what CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS states in its name. The cap on group membership is 100 players. It runs battlefield, fast PvP with kits and high rates. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: which one is it?
A procedural map of size 3,500 with seed 1041043387, generated by the game, runs on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
In the Rust console (F1), enter client.connect 195.18.27.204:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://shop.cgle.org.