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Drill-through Server detail

CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS

Online EU 195.18.27.204:35000 checked 9m ago

Drill-through
FilterServeris CoolingLine #1 - x1000 | NOLIMIT | FAST |…
Attributes
1000x weekly wipes moddedoxide
Last refreshed
Players now 97/ 125
7-day average 65 peak 175
Rank #281 top 1% · #143 in EU
Last wipe 2d ago weekly schedule
Next wipe 1d 12h Sat 31 Oct, 09:40 UTC
Capacity 78% full

Players

average and peak, with its wipes marked
AveragePeak
05010015020022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 5% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:40 UTC, in 1d 12h. Every Tuesday at 12:41 and every Saturday at 09:40 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak139players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
1d 12hSat 31 Oct, 09:40 UTCits own
4d 15hTue 3 Nov, 12:41 UTCits own
6d 21hThu 5 Nov, 19:00 UTCFW force wipe
8d 12hSat 7 Nov, 09:40 UTCits own
11d 15hTue 10 Nov, 12:41 UTCits own
15d 12hSat 14 Nov, 09:40 UTCits own
18d 15hTue 17 Nov, 12:41 UTCits own
22d 12hSat 21 Nov, 09:40 UTCits own

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctTue 20 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 175, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:41 UTC2d ago 175 – running 113
Sat 24 Oct, 09:40 UTC5d ago 120 held half 3.1 days 52
Tue 20 Oct, 12:40 UTC9d ago 123 held half 3.9 days 69
Sat 17 Oct, 09:40 UTC12d ago 166 held half 3.1 days 90
Tue 13 Oct, 12:43 UTC16d ago 96 held half 3.9 days 63
Sat 10 Oct, 09:41 UTC19d ago 174 held half 3.1 days 77
Tue 6 Oct, 12:40 UTC23d ago 129 held half 3.9 days 87
Sat 3 Oct, 09:40 UTC26d ago 173 held half 3.1 days 95
Thu 1 Oct, 17:55 UTC FW28d ago 142 – 1.7 days 135
Tue 29 Sep, 12:40 UTC30d ago 124 held half 2.2 days 43

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ EU · groups of 25+ · 1000x · weekly · 5 on average 10 / 250
GORGONA [X1000 | NOLIMIT | LOOT+ | FPS++] EU · groups of 8+ · 1000x · weekly · 2 on average 3 / 200
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 11 on average 14 / 200
KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 8 on average 5 / 150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 6 on average 5 / 200
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10 EU · groups of 50+ · 1e+06x · weekly · 4 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: what is it?

On CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS the wipe rhythm is every Tuesday at 12:41 and every Saturday at 09:40 UTC. A wipe is scheduled for Saturday 31 October at 09:40 UTC, according to this server's cycle. The current world dates from 2 days 8 hours. Its tags carry a weekly wipe schedule.

On CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, what happens on wipe day?

Recent wipes averaged a busiest count of 139 players. 3 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS sit?

The EU tag on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 195.18.27.204:35000 is its address.

What Rust build does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS run?

Rust network protocol 2635 and build 168909 on Linux is the setup for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Joining requires the same protocol on your game; Steam handles the update.

How reliable is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, and is it online now?

CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS reports online at the current check. Its reported uptime indicates a restart roughly 15 hours ago. 98% uptime over the last 7 full days, equal to 164 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS perform well?

Over 48 hours the average held at 59 server fps, and the minimum was 45. At its highest the entity count was 442,328, including buildings, deployables and all else. Memory use reached 8,456 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS be read?

gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): Player slots: 125; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS among their servers: Rust servers with a gather rate above 10x, EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 50; Average players: 50+ on average.

Who operates CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?

The same operator most likely runs CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS and the 3 other servers we track that also publish a cgle.org hostname.

Population

What position does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS hold in the server rankings?

For player hours over the last seven days, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS places #281 globally and #143 in Europe, in the top 1% of all ranked servers.

What is the population of CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?

Population at the current refresh: 97 players on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, against 125 slots. The seven-day mean is 65 players, against a peak of 175. Averaged over 48 hours, activity is highest at 13:00 UTC with 166 players.

Settings

How is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS configured, and what rules apply?

1000x gathering is what CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS states in its name. The cap on group membership is 100 players. It runs battlefield, fast PvP with kits and high rates. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: which one is it?

A procedural map of size 3,500 with seed 1041043387, generated by the game, runs on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?

In the Rust console (F1), enter client.connect 195.18.27.204:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://shop.cgle.org.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,^i,EU,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp125
Max players Player slots: 125.
ts100
Group limit Team size is capped at 100.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.