CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS
Online EU 195.18.27.204:35010 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 12:40 UTC, in 13h. Every Friday at 12:40 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 13h | Fri 30 Oct, 12:40 UTC | its own |
| 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 7d 13h | Fri 6 Nov, 12:40 UTC | its own |
| 14d 13h | Fri 13 Nov, 12:40 UTC | its own |
| 21d 13h | Fri 20 Nov, 12:40 UTC | its own |
| 28d 13h | Fri 27 Nov, 12:40 UTC | its own |
| 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 35d 13h | Fri 4 Dec, 12:40 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:40 UTC6d ago | 4 | – | running | 0 |
| Fri 16 Oct, 12:40 UTC13d ago | 3 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 12:41 UTC20d ago | 6 | halved by day 3 | 7 days | 2 |
| Thu 1 Oct, 18:20 UTC FW28d ago | 7 | halved by day 3 | 7.8 days | 1 |
| Fri 25 Sep, 12:41 UTC34d ago | 8 | halved by day 5 | 6.2 days | 0 |
| Fri 18 Sep, 12:41 UTC41d ago | 11 | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 352 on average | 261 / 400 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 155 on average | 133 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 52 / 150 |
| Vitality - EU 10x | No BPs | Kits | Shop | EU · groups of 32+ · 10x · weekly · 60 on average | 30 / 100 |
| [EU] Enardo - Small One Grid 10x - No BPs | OneGrid | EU · groups of 8+ · 10x · 20 on average | 30 / 100 |
| WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl | EU · groups of 100+ · 10x · weekly · 14 on average | 11 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS: what is it?
The wipe rhythm of CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is every Friday at 12:40 UTC. Friday 30 October at 12:40 UTC is the date the next wipe falls on. The current world dates from 6 days 10 hours.
Wipe day on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS: what should you expect?
The average busiest count over recent wipes is 4 players. 4 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 3 when it didn't hold.
Server
What is the hosting location of CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
In Europe, according to its EU tag, sits CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 195.18.27.204:35010 is its address.
What Rust build does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS. Your game must match the protocol to join, and Steam applies that update.
Is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS up, and how steady is its uptime?
The current status of CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is online. Its reported uptime indicates a restart roughly 17 hours ago. Of 168 hours in the last 7 full days, 164 were up: 98%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 30. Entity count reached 69,031, covering buildings, deployables and the rest of the world. Memory use reached 2,867 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS carry?
Tags from CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts100 (Group limit): The cap is 100 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
The following Rust Server Analytics lists count CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS among their servers: 10x Rust servers, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Whose server is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
3 other servers we track publish a cgle.org hostname too, and so does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS, which points to a shared operator.
Player numbers
Where does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS sit among Rust servers?
Ranked on seven-day player hours, CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is #3,727 overall and #1,378 in Europe, within the top 17% of ranked servers.
At what level does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS run its population?
Population at the current refresh: 0 players on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS, against 50 slots. Averaging 1 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 16:00 UTC with 3 players.
Settings
What settings and rules does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS use?
CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS names a 10x gather rate. A maximum of 100 players per group applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS: which one is it?
CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS uses a procedural map of size 3,500 with seed 22522179, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.18.27.204:35010. Find it online at https://shop.cgle.org/.