X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++
Online EU 5.141.88.140:20107 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 15:09 UTC, in 5d 12h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 12h | Mon 2 Nov, 15:09 UTC | its own |
| 8d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 12h | Mon 9 Nov, 15:09 UTC | its own |
| 19d 12h | Mon 16 Nov, 15:09 UTC | its own |
| 26d 12h | Mon 23 Nov, 15:09 UTC | its own |
| 33d 12h | Mon 30 Nov, 15:09 UTC | its own |
| 36d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 12h | Mon 7 Dec, 15:09 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:09 UTC1d ago | – | – | running | 19 |
| Fri 16 Oct, 10:55 UTC11d ago | 36 | held half | 10.2 days | 11 |
| Fri 9 Oct, 13:01 UTC18d ago | 41 | halved by day 3 | 6.9 days | 8 |
| Thu 1 Oct, 18:14 UTC FW26d ago | 31 | held half | 7.8 days | 9 |
| Thu 1 Oct, 11:59 UTC26d ago | 28 | – | 0.3 days | 4 |
| Sat 19 Sep, 08:30 UTC38d ago | 28 | held half | 12.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10 | EU · groups of 50+ · 1e+06x · weekly · 4 on average | 4 / 200 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 56 on average | 9 / 50 |
| KRISTALIX RUST - X50 | NOLIMIT | 27.10 | EU · groups of 30+ · 50x · weekly · 7 on average | 1 / 150 |
| EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 5 on average | 8 / 200 |
| ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) | EU · groups of 8+ · 100x · weekly · 4 on average | 1 / 150 |
| PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ | EU · groups of 25+ · 1000x · weekly · 4 on average | 0 / 250 |
Quick answers
from the figures on this pageWipe data
On what cycle does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ wipe?
The tag sets the prediction: too few of X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++'s wipes are on record to confirm its schedule. Monday 2 November at 15:09 UTC is the date the next wipe falls on. The world now in play was created 35 hours ago. A weekly wipe schedule is published in its tags.
On X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++, what happens on wipe day?
Recent wipes averaged a busiest count of 36 players. 28 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 75% of cases. In the other cases the crowd dropped below half by day 3.
Server details
In which region does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ sit?
The EU tag on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 5.141.88.140:20107.
Which Rust version is X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++. The protocol has to match before you can join; Steam updates it automatically.
What uptime does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ show, and is it up?
The current status of X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ is online. About 33 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ stable?
The 48-hour average was 98 server fps; the low was 10. Buildings, deployables and all other world objects brought the entity total to 132,075. At its highest, memory use was 5,075 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ be read?
The game's server browser reads the tags X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^i (Battlefield): Quick PvP with kits and generous rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++?
The following Rust Server Analytics lists count X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ among their servers: Rust servers with a gather rate above 10x, EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Player numbers
Where does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ sit among Rust servers?
For player hours over the last seven days, X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ places #974 globally and #418 in Europe, in the top 4% of all ranked servers.
What is the population of X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++?
Of 200 slots, 6 are filled on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ at this refresh. Seven-day figures: an average of 9 players and a peak of 33. Across the last 48 hours, 14:00 UTC shows the highest average: 26 players.
Settings
How is X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ configured, and what rules apply?
1e+06x gathering is what X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ states in its name. No custom group limit: 8 players is the standard. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++: which one is it?
A procedural map of size 3,700 with seed 1337, generated by the game, runs on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
How to join
What is the way onto X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.141.88.140:20107. Find it online at https://only-pvp-x1m.gamestores.app.